Recent Submissions

  • Analysis and visual exploration of prediction algorithms for public bicycle sharing systems 

    Cortez Ordóñez, Alexandra Piedad; Vázquez Alcocer, Pere Pau (Curran associates, 2021)
    Conference lecture
    Restricted access - publisher's policy
    Public bicycle sharing systems have become an increasingly popular means of transportation in many cities around the world. However, the information shown in mobile apps or websites is commonly limited to the system’s ...
  • A platform for developing and fine tuning adaptive 3D navigation techniques for the immersive web 

    Kamal, Ahmed; Andújar Gran, Carlos Antonio (Association for Computing Machinery (ACM), 2021)
    Conference report
    Open Access
    Navigating through a virtual environment is one of the major user tasks in the 3D web. Although hundreds of interaction techniques have been proposed to navigate through 3D scenes in desktop, mobile and VR headset systems, ...
  • Immersive geometry-based and image-based exploration of cultural heritage models 

    Farràs Llobet, Arnau; Comino Trinidad, Marc; Andújar Gran, Carlos Antonio (European Association for Computer Graphics (Eurographics), 2021)
    Conference report
    Open Access
    Recent advances in 3D acquisition technologies have facilitated the inexpensive digitization of cultural heritage. In addition to the 3D digital model, in many cases multiple photo collections are also available. These ...
  • Digital layered models of architecture and mural paintings over time 

    Guardia Pons, Milagros; Pogliani, Paola; Bordi, Giulia; Charalambous, Panayiotis; Andújar Gran, Carlos Antonio; Muñoz Pandiella, Imanol; Pueyo Sandez, Francesc Xavier (European Association for Computer Graphics (Eurographics), 2021)
    Conference report
    Open Access
    The European project Enhancement of Heritage Experiences: The Middle Ages. Digital Layered Models of Architecture and Mural Paintings over Time (EHEM) aims to obtain virtual reconstructions of medieval artistic heritage ...
  • Intensity-guided exposure correction for indoor LiDAR scans 

    Comino Trinidad, Marc; Andújar Gran, Carlos Antonio; Bosch Geli, Carles; Chica Calaf, Antonio; Muñoz-Pandiella, Imanol (European Association for Computer Graphics (Eurographics), 2021)
    Conference lecture
    Open Access
    Terrestrial Laser Scanners, also known as LiDAR, are often equipped with color cameras so that both infrared and RGB values are measured for each point sample. High-end scanners also provide panoramic High Dynamic Range ...
  • Neural colorization of laser scans 

    Comino Trinidad, Marc; Andújar Gran, Carlos Antonio; Bosch Geli, Carles; Chica Calaf, Antonio; Muñoz-Pandiella, Imanol (European Association for Computer Graphics (Eurographics), 2021)
    Conference report
    Open Access
    Laser scanners enable the digitization of 3D surfaces by generating a point cloud where each point sample includes an intensity (infrared reflectivity) value. Some LiDAR scanners also incorporate cameras to capture the ...
  • Intrinsic-extrinsic convolution and pooling for learning on 3D protein structures 

    Hermosilla Casajús, Pedro; Schäfer, Marco; Lang, Matej; Fackelmann, Gloria; Vázquez Alcocer, Pere Pau; Kozliková, Barbora; Krone, Michael; Ritschel, Tobias; Ropinski, Timo (OpenReview.net, 2021)
    Conference lecture
    Open Access
    Proteins perform a large variety of functions in living organisms and thus play a key role in biology. However, commonly used algorithms in protein learning were not specifically designed for protein data, and are therefore ...
  • Fireman Rescue: a serious game for fire fighting training 

    Ríos Jerez, Alejandro; Bonet Papell, Carles; López Morales, José Luis; Alavedra Cabello, Axel; París Gómez, Alejandro; Guillén Saltó, Marc (European Association for Computer Graphics (Eurographics), 2017)
    Conference report
    Open Access
    This paper introduces a Serious Game that will be used as a tool for training fire fighting students at the Public Security Institute of Catalonia. The game is played in a virtual environment free of real hazards and/or ...
  • Avatars rendering and its effect on perceived realism in virtual reality 

    Molina López, Elena; Pelechano Gómez, Núria; Ríos Jerez, Alejandro (Institute of Electrical and Electronics Engineers (IEEE), 2020)
    Conference report
    Open Access
    Immersive virtual environments have proven to be a plausible platform to be used by multiple disciplines to simulate different types of scenarios and situations at a low cost. When participants are immersed in a virtual ...
  • Easy authoring of image-supported short stories for 3D scanned cultural heritage 

    Comino Trinidad, Marc; Chica Calaf, Antonio; Andújar Gran, Carlos Antonio (European Association for Computer Graphics (Eurographics), 2020)
    Conference report
    Open Access
    Visual storytelling is a powerful tool for Cultural Heritage communication. However, traditional authoring tools either produce videos that cannot be fully integrated with 3D scanned models, or require 3D content creation ...
  • A Parser-based tool to assist instructors in grading computer graphics assignments 

    Andújar Gran, Carlos Antonio; Vijulie, Cristina Raluca; Vinacua Pla, Álvaro (European Association for Computer Graphics (Eurographics), 2019)
    Conference report
    Open Access
    Although online e-learning environments are increasingly used in university courses, manual assessment still dominates the way students are graded. Interactive judges providing a pass/fail verdict based on test sets are ...
  • A virtual reality front-end for city modeling 

    Randó Segura, Eduard; Andújar Gran, Carlos Antonio; Patow, Gustavo Ariel (European Association for Computer Graphics (Eurographics), 2019)
    Conference lecture
    Open Access
    Current tools for city modeling, including those supporting procedural techniques, have a steep learning curve and require substantial user input and/or skills to create realistic 3D models of cities. In this paper we ...

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