Enviaments recents

  • Intrinsic-extrinsic convolution and pooling for learning on 3D protein structures 

    Hermosilla Casajús, Pedro; Schäfer, Marco; Lang, Matej; Fackelmann, Gloria; Vázquez Alcocer, Pere Pau; Kozliková, Barbora; Krone, Michael; Ritschel, Tobias; Ropinski, Timo (OpenReview.net, 2021)
    Comunicació de congrés
    Accés obert
    Proteins perform a large variety of functions in living organisms and thus play a key role in biology. However, commonly used algorithms in protein learning were not specifically designed for protein data, and are therefore ...
  • Fireman Rescue: a serious game for fire fighting training 

    Ríos Jerez, Alejandro; Bonet Papell, Carles; López Morales, José Luis; Alavedra Cabello, Axel; París Gómez, Alejandro; Guillén Saltó, Marc (European Association for Computer Graphics (Eurographics), 2017)
    Text en actes de congrés
    Accés obert
    This paper introduces a Serious Game that will be used as a tool for training fire fighting students at the Public Security Institute of Catalonia. The game is played in a virtual environment free of real hazards and/or ...
  • Avatars rendering and its effect on perceived realism in virtual reality 

    Molina López, Elena; Ríos Jerez, Alejandro; Pelechano Gómez, Núria (Institute of Electrical and Electronics Engineers (IEEE), 2020)
    Text en actes de congrés
    Accés obert
    Immersive virtual environments have proven to be a plausible platform to be used by multiple disciplines to simulate different types of scenarios and situations at a low cost. When participants are immersed in a virtual ...
  • Easy authoring of image-supported short stories for 3D scanned cultural heritage 

    Comino Trinidad, Marc; Chica Calaf, Antonio; Andújar Gran, Carlos Antonio (European Association for Computer Graphics (Eurographics), 2020)
    Text en actes de congrés
    Accés obert
    Visual storytelling is a powerful tool for Cultural Heritage communication. However, traditional authoring tools either produce videos that cannot be fully integrated with 3D scanned models, or require 3D content creation ...
  • A Parser-based tool to assist instructors in grading computer graphics assignments 

    Andújar Gran, Carlos Antonio; Vijulie, Cristina Raluca; Vinacua Pla, Álvaro (European Association for Computer Graphics (Eurographics), 2019)
    Text en actes de congrés
    Accés obert
    Although online e-learning environments are increasingly used in university courses, manual assessment still dominates the way students are graded. Interactive judges providing a pass/fail verdict based on test sets are ...
  • A virtual reality front-end for city modeling 

    Randó Segura, Eduard; Andújar Gran, Carlos Antonio; Patow, Gustavo Ariel (European Association for Computer Graphics (Eurographics), 2019)
    Comunicació de congrés
    Accés obert
    Current tools for city modeling, including those supporting procedural techniques, have a steep learning curve and require substantial user input and/or skills to create realistic 3D models of cities. In this paper we ...
  • Effective visualization of sparse image-to-image correspondences 

    Andújar Gran, Carlos Antonio; Chica Calaf, Antonio; Comino Trinidad, Marc (European Association for Computer Graphics (Eurographics), 2020)
    Text en actes de congrés
    Accés obert
    Finding robust correspondences between images is a crucial step in photogrammetry applications. The traditional approach to visualize sparse matches between two images is to place them side-by-side and draw link segments ...
  • A Tool for N-way analysis of programming exercises 

    Andújar Gran, Carlos Antonio; Comino Trinidad, Marc; Fairén González, Marta; Vinacua Pla, Álvaro (European Association for Computer Graphics (Eurographics), 2020)
    Text en actes de congrés
    Accés obert
    Programming exercises are a corner stone in Computer Science courses. If used properly, these exercises provide valuable feedback both to students and instructors. Unfortunately, the assessment of student submissions through ...
  • Multilingual, multi-scale and multi-layer visualization of sequence-based intermediate representations 

    Escolano Peinado, Carlos; Ruiz Costa-Jussà, Marta; Lacroux, Elora; Vázquez Alcocer, Pere Pau (Association for Computational Linguistics, 2019)
    Text en actes de congrés
    Accés restringit per política de l'editorial
    The main alternatives nowadays to dealwith sequences are Recurrent Neural Net-works (RNN), Convolutional Neural Networks(CNN) architectures and the Transformer. Inthis context, RNN’s, CNN’s and Transformerhave most commonly ...
  • Multi-view image fusion 

    Comino Trinidad, Marc; Martin Brualla, Ricardo; Kainz, Florian; Kontkanen, Janne (2019)
    Text en actes de congrés
    Accés obert
    We present an end-to-end learned system for fusing multiple misaligned photographs of the same scene into a chosen target view. We demonstrate three use cases: 1) color transfer for inferring color for a monochrome view, ...
  • MeshPipe: a Python-based tool for easy automation and demonstration of geometry processing pipelines 

    Fons Sánchez, Joan; Chica Calaf, Antonio; Andújar Gran, Carlos Antonio (Scitepress, 2020)
    Text en actes de congrés
    Accés obert
    The popularization of inexpensive 3D scanning, 3D printing, 3D publishing and AR/VR display technologies have renewed the interest in open-source tools providing the geometry processing algorithms required to clean, repair, ...
  • View-dependent hierarchical rendering of massive point clouds through textured splats 

    Comino Trinidad, Marc; Chica Calaf, Antonio; Andújar Gran, Carlos Antonio (European Association for Computer Graphics (Eurographics), 2019)
    Text en actes de congrés
    Accés obert
    Nowadays, there are multiple available range scanning technologies which can capture extremely detailed models of realworld surfaces. The result of such process is usually a set of point clouds which can contain billions ...

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