Recent Submissions

  • Animation fidelity in self-avatars: impact on user performance and sense of agency 

    Yun, Haoran; Pontón Martínez, José Luis; Andújar Gran, Carlos Antonio; Pelechano Gómez, Núria (Institute of Electrical and Electronics Engineers (IEEE), 2023)
    Conference report
    Open Access
    The use of self-avatars is gaining popularity thanks to affordable VR headsets. Unfortunately, mainstream VR devices often use a small number of trackers and provide low-accuracy animations. Previous studies have shown ...
  • Effective user studies in computer graphics 

    Malpica Mallo, Sandra; Sun, Qi; Kellnhofer, Petr; Beacco Porres, Alejandro; Senel, Gizem; McDonnell, Rachel; Flores Vargas, Mauricio (European Association for Computer Graphics (Eurographics), 2023)
    Conference lecture
    Open Access
    User studies are a useful tool for researchers, allowing them to collect data on how users perceive, interact with and process different types of sensory information. If planned in advance, user experiments can be leveraged ...
  • Visual analysis of multi-labelled temporal noise data from multiple sensors 

    Franco Moreno, Juan José; Vázquez Alcocer, Pere Pau (SciTePress, 2023)
    Conference report
    Open Access
    Environmental noise pollution is a problem for cities’ inhabitants, that can be especially severe in large cities. To implement measures that can alleviate this problem, it is necessary to understand the extent and impact ...
  • An annotation tool for digital restoration of wall paintings 

    Barreiro Díaz, Albert; Muñoz Pandiella, Imanol; Bosch Geli, Carles; Andújar Gran, Carlos Antonio (European Association for Computer Graphics (Eurographics), 2022)
    Conference lecture
    Open Access
    Antique paintings are essential to study and understand our past. Paintings, and specifically mural paintings, are delicate artworks that are affected by multiple deterioration conditions. Weathering and human interventions ...
  • Digital reintegration of distributed mural paintings at different architectural phases: the case of St. Quirze de Pedret 

    Muñoz Pandiella, Imanol; Argudo Medrano, Óscar; Lorès Otzet, Immaculada; Font Comas, Joan; Àvila Casademont, Genís; Pueyo Sandez, Francesc Xavier; Andújar Gran, Carlos Antonio (European Association for Computer Graphics (Eurographics), 2022)
    Conference report
    Open Access
    Sant Quirze de Pedret is a Romanesque church located in Cercs (Catalonia, Spain) at the foothills of the Pyrenees. Its walls harbored one of the most important examples of mural paintings in Catalan Romanesque Art. However, ...
  • Disturbance and plausibility in a virtual rock concert: a pilot study 

    Beacco Porres, Alejandro; Oliva Martínez, Ramon; Cabreira Sánchez, Carlos; Gallego Vila, Jaime; Slater, Mel (Institute of Electrical and Electronics Engineers (IEEE), 2021)
    Conference report
    Open Access
    We present methods used to produce and study a first version of an attempt to reconstruct a 1983 live rock concert in virtual reality. An approximately 10 minute performance by the rock band Dire Straits was rendered in ...
  • Digital Twins for medieval monuments: requirements from art historians and technical challenges for analysis and restoration 

    Muñoz Pandiella, Imanol; Bosch Geli, Carles; Guardia Pons, Milagros; Cayuela Vellido, Begoña; Pogliani, Paola; Bordi, Giulia; Paschali, Maria; Andújar Gran, Carlos Antonio; Charalambous, Panayiotis (Institute of Electrical and Electronics Engineers (IEEE), 2022)
    Conference report
    Open Access
    Research on Visual Computing and Cultural Heritage naturally requires the involvement of multidisciplinary teams comprising art historians and technical experts. Despite the vast literature on digital 3D models in support ...
  • Automatic 3D character reconstruction from frontal and lateral monocular 2D RGB views 

    Beacco Porres, Alejandro; Gallego Vila, Jaime; Slater, Mel (Institute of Electrical and Electronics Engineers (IEEE), 2020)
    Conference report
    Open Access
    We present an automatic animatable 3D character reconstruction method from frontal and lateral RGB pictures of the person to reconstruct. We propose a method where, after obtaining a 3D reconstruction from a frontal view, ...
  • Visual analysis of environmental noise data 

    Franco Moreno, Juan José; Alsina Pagès, Rosa Maria; Vázquez Alcocer, Pere Pau (IADIS Press, 2022)
    Conference report
    Restricted access - publisher's policy
    Smart cities generate a large amount of information that, if used properly, can help improve people's quality of life, while providing environmental support. Decreasing pollution generated by noise, is a prevailing concern, ...
  • Accurate molecular atom selection in VR 

    Molina López, Elena; Vázquez Alcocer, Pere Pau (European Association for Computer Graphics (Eurographics), 2022)
    Conference report
    Open Access
    Target acquisition is a basic task that is part of almost any high-level interaction in 3D environments. Therefore, providing accurate selection is a necessity for most applications and games. When targets are small and ...
  • How should we design violin plots? 

    Molina López, Elena; Viale Herrando, Laia; Vázquez Alcocer, Pere Pau (Institute of Electrical and Electronics Engineers (IEEE), 2022)
    Conference report
    Open Access
    One way to illustrate distributions of samples is through the use of violin plots. The original design is a combination of boxplot and density plot mirrored and plot around the boxplot. However, there are other designs in ...
  • Accurate molecular atom selection in VR 

    Molina López, Elena; Vázquez Alcocer, Pere Pau (European Association for Computer Graphics (Eurographics), 2022)
    Conference lecture
    Open Access
    Accurate selection in cluttered scenes is complex because a high amount of precision is required. In Virtual Reality Environments, it is even worse, because it is more difficult for us to point a small object with our arms ...

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