L'activitat de recerca del nostre grup s'inscriu dins la temàtica de la Informàtica Gràfica (Computer Graphics) i engloba de forma complementària des dels àmbits més fonamentals(geometria computacional, processament de geometria) a les temàtiques relacionades amb els models geomètrics i de volum (estructures jeràrquiques, models discrets, modelització de sistemes molt complexes), la modelització de l'aparença i dels fenòmens naturals, la visualització dels models, i les tècniques avançades per a la interacció amb aquests models i per a la seva presentació en entorns de realitat virtual i augmentada, especialment en dispositius de baix cost i en mòbils. El treball coordinat en aquestes àrees genera coneixement transversal en les diferents vessants de la visualització interactiva, amb aplicació directa a camps com la modelització d'entorns rurals i urbans, l'anàlisi visual aplicat a medicina, la simulació de multituds o la preservació del territori i del patrimoni cultural.

http://futur.upc.edu/ViRVIG

The group focuses on research in modelling, visualisation and advanced graphics interaction and its application to virtual reality. The group's objectives are the following:
- To produce high-quality research results in the areas of visualisation, geometric and volumetric modelling, physically based animation, virtual reality and advanced interaction.
- To train new researchers and doctoral students in these areas.
- To foster and maintain strong international cooperation.
- To work on relevant research projects funded by various institutions (EU, CICYT, etc.)
- To transfer the results of the group?s research and VR applications (virtual prototypes for industrial design, medical applications, architecture, cultural heritage, low-cost VR systems, etc.) to industry and other organisations.

http://futur.upc.edu/ViRVIG

The group focuses on research in modelling, visualisation and advanced graphics interaction and its application to virtual reality. The group's objectives are the following:
- To produce high-quality research results in the areas of visualisation, geometric and volumetric modelling, physically based animation, virtual reality and advanced interaction.
- To train new researchers and doctoral students in these areas.
- To foster and maintain strong international cooperation.
- To work on relevant research projects funded by various institutions (EU, CICYT, etc.)
- To transfer the results of the group?s research and VR applications (virtual prototypes for industrial design, medical applications, architecture, cultural heritage, low-cost VR systems, etc.) to industry and other organisations.

http://futur.upc.edu/ViRVIG

Envíos recientes

  • Mobile graphics 

    Agus, Marco; Gobbetti, Enrico; Marton, Fabio; Pintore, Giovanni; Vázquez Alcocer, Pere Pau (European Association for Computer Graphics (Eurographics), 2017)
    Comunicación de congreso
    Acceso abierto
    The increased availability and performance of mobile graphics terminals, including smartphones and tablets with high resolution screens and powerful GPUs, combined with the increased availability of high-speed mobile data ...
  • Virtual reality to teach anatomy 

    Fairén González, Marta; Farrés, Mariona; Moyes Ardiaca, Jordi; Insa, Esther (European Association for Computer Graphics (Eurographics), 2017)
    Texto en actas de congreso
    Acceso abierto
    Virtual Reality (VR) and Augmented Reality (AR) have been gradually introduced in the curriculum of schools given the benefits they bring to classical education. We present an experiment designed to expose students to a ...
  • Linear buckling analysis of perforated cold-formed steel storage rack columns by means of the generalised beam theory 

    Casafont Ribera, Miguel; Bonada Bo, Jordi; Pastor Artigues, María Magdalena; Roure Fernández, Francisco; Susín Sánchez, Antonio (2017-03)
    Artículo
    Acceso restringido por política de la editorial
    The investigation attempts to adapt a be am finite element procedure based on the Generalised Beam Theory (GBT) to the analysis of perforated columns. The presence of perforations is taken into account through the use of ...
  • Gemelli-obturator complex in the deep gluteal space: an anatomic and dynamic study 

    Balius, Ramon; Susín Sánchez, Antonio; Morros, Carles; Pujol, Montse; Pérez Cuenca, Dolores; Sala Blanch, Xavier (2017-12-07)
    Artículo
    Acceso restringido por política de la editorial
    Objective: To investigate the behavior of the sciatic nerve during hip rotation at subgluteal space. Materials and methods: Sonographic examination (high-resolution ultrasound machine at 5.0–14 MHZ) of the gemelli-obturator ...
  • Semi-automatic colonic content analysis for diagnostic 

    Ceballos Inza, Víctor; Monclús Lahoya, Eva; Vázquez Alcocer, Pere Pau; Bendezú García, Álvaro; Mego, Marianela; Merino, Xavier; Azpiroz Vidaur, Fernando; Navazo Álvaro, Isabel (European Association for Computer Graphics (Eurographics), 2017)
    Comunicación de congreso
    Acceso abierto
    The analysis of the morphology and content of the gut is necessary in order to understand metabolic and functional gut activity and for diagnostic purposes. Magnetic resonance imaging (MRI) has become an important modality ...
  • Tree variations 

    Argudo Medrano, Óscar; Andújar Gran, Carlos Antonio; Chica Calaf, Antonio (2017)
    Texto en actas de congreso
    Acceso abierto
    The cost-effective generation of realistic vegetation is still a challenging topic in computer graphics. The simplest representation of a tree consists of a single texture-mapped billboard. Although a tree billboard does ...
  • Procedural semantic cities 

    Roglà Pujalt, Otger; Pelechano Gómez, Núria; Patow, Gustavo Ariel (European Association for Computer Graphics (Eurographics), 2017)
    Texto en actas de congreso
    Acceso abierto
    Procedural modeling of virtual cities has achieved high levels of realism with little effort from the user. One can rapidly obtain a large city using off-the-shelf software based on procedural techniques, such as the use ...
  • Physically based skeleton tracking 

    López Gandía, Axel Javier; Susín Sánchez, Antonio (European Association for Computer Graphics (Eurographics), 2017)
    Texto en actas de congreso
    Acceso abierto
    Skeleton tracking has multiple applications such as games, virtual reality, motion capture and more. One of the main challenges of pose detection is to be able to obtain the best possible quality with a cheap and easy-to-use ...
  • Downsampling and storage of pre-computed gradients for volume rendering 

    Díaz García, Jesús; Brunet Crosa, Pere; Navazo Álvaro, Isabel; Vázquez Alcocer, Pere Pau (European Association for Computer Graphics (Eurographics), 2017)
    Texto en actas de congreso
    Acceso abierto
    The way in which gradients are computed in volume datasets influences both the quality of the shading and the performance obtained in rendering algorithms. In particular, the visualization of coarse datasets in multi-resolution ...
  • Downsampling methods for medical datasets 

    Díaz García, Jesús; Brunet Crosa, Pere; Navazo Álvaro, Isabel; Vázquez Alcocer, Pere Pau (IADIS Press, 2017)
    Texto en actas de congreso
    Acceso abierto
    Volume visualization software usually has to deal with datasets that are larger than the GPUs may hold. This is especially true in one of the most popular application scenarios: medical visualization. Typically, medical ...
  • Modelización y filtrado de secuencias de imágenes perturbadas por ruido blanco gaussiano 

    Basañez Villaluenga, Luis; Brunet Crosa, Pere (Asociación Española de Informática y Automática (AEIA), 1979)
    Texto en actas de congreso
    Acceso abierto
    La restauración de imágenes perturbadas por ruido constituye un tema de gran interés y actualidad por su amplio campo de aplicaciones en áreas que van desde la bioingeniería hasta la robótica industrial. Para la ...
  • Modelatge geomètric de sòlids polièdrics sobre microcomputador 

    Giralt Adroher, Josep; Torres, E.; Brunet Crosa, Pere (Marcombo, 1987)
    Texto en actas de congreso
    Acceso abierto
    El present article descriu una adaptació per a microcomputadors del sistema de modela DMI, discutint les prestacions del model i de les principals operacions associades. Es presentaran les característiques fonalmentals del ...

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