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SparsePoser: Real-time full-body motion reconstruction from sparse data
(2023-10-31)
Article.
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Article.
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Accurate and reliable human motion reconstruction is crucial for creating natural interactions of full-body avatars in Virtual Reality (VR) and entertainment applications. As the Metaverse and social applications gain ...
Animation fidelity in self-avatars: impact on user performance and sense of agency
(Institute of Electrical and Electronics Engineers (IEEE), 2023)
Text en actes de congrés.
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Text en actes de congrés.
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The use of self-avatars is gaining popularity thanks to affordable VR headsets. Unfortunately, mainstream VR devices often use a small number of trackers and provide low-accuracy animations. Previous studies have shown ...
Authoring virtual crowds: a survey
(2022-05)
Article.
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Article.
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Recent advancements in crowd simulation unravel a wide range of functionalities for virtual agents, delivering highly-realistic,natural virtual crowds. Such systems are of particular importance to a variety of applications ...
Combining motion matching and orientation prediction to animate avatars for consumer-grade VR devices
(2022-12)
Article.
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Article.
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The animation of user avatars plays a crucial role in conveying their pose, gestures, and relative distances to virtual objects or other users. Self-avatar animation in immersive VR helps improve the user experience and ...
Simulating real-life scenarios to better understand the spread of diseases under different contexts
(Springer, 2024-02-01)
Article.
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Article.
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Current statistical models to simulate pandemics miss the most relevant information about the close atomic interactions between individuals which is the key aspect of virus spread. Thus, they lack a proper visualization ...