• R4: Realistic rain rendering in realtime 

      Creus López, Carles; Patow, Gustavo Ariel (2013-02)
      Article
      Accés restringit per política de l'editorial
      Realistic rain simulation is a challenging problem due to the variety of different phenomena to consider. In this paper we propose a new rain rendering algorithm that extends present state of the art in the field, achieving ...
    • Real-time lattice boltzmann shallow waters method for breaking wave simulations 

      Ojeda Contreras, Jesús; Susín Sánchez, Antonio (2014)
      Article
      Accés obert
      We present a new approach for the simulation of surfacebased fluids based in a hybrid formulation of Lattice Boltzmann Method for Shallow Waters and particle systems. The modified LBM can handle arbitrary underlying terrain ...
    • Rendering falling leaves on graphics hardware 

      Vázquez Alcocer, Pere Pau; Balsa, Marcos (2008-03)
      Article
      Accés obert
      There is a growing interest in simulating natural phenomena in computer graphics applications. Animating natural scenes in real time is one of the most challenging problems due to the inherent complexity of their structure, ...