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dc.contributor.authorAndújar Gran, Carlos Antonio
dc.contributor.authorBrunet Crosa, Pere
dc.contributor.authorVinacua Pla, Álvaro
dc.contributor.authorVico Moya, Miguel Ángel
dc.contributor.authorDíaz García, Jesús
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Ciències de la Computació
dc.date.accessioned2017-01-19T11:55:25Z
dc.date.available2017-01-19T11:55:25Z
dc.date.issued2017-01-12
dc.identifier.citationAndújar, C., Brunet, P., Vinacua, A., Vico, M., Díaz, J. "A multi-projector CAVE system with commodity hardware and gesture-based interaction". 2017.
dc.identifier.urihttp://hdl.handle.net/2117/99668
dc.description.abstractSpatially-immersive systems such as CAVEs provide users with surrounding worlds by projecting 3D models on multiple screens around the viewer. Compared to alternative immersive systems such as HMDs, CAVE systems are a powerful tool for collaborative inspection of virtual environments due to better use of peripheral vision, less sensitivity to tracking errors, and higher communication possibilities among users. Unfortunately, traditional CAVE setups require sophisticated equipment including stereo-ready projectors and tracking systems with high acquisition and maintenance costs. In this paper we present the design and construction of a passive-stereo, four-wall CAVE system based on commodity hardware. Our system works with any mix of a wide range of projector models that can be replaced independently at any time, and achieves high resolution and brightness at a minimum cost. The key ingredients of our CAVE are a self-calibration approach that guarantees continuity across the screen, as well as a gesture-based interaction approach based on a clever combination of skeletal data from multiple Kinect sensors.
dc.format.extent13 p.
dc.language.isoeng
dc.subjectÀrees temàtiques de la UPC::Informàtica::Sistemes d'informació::Interacció home-màquina
dc.subject.lcshVirtual reality
dc.subject.otherVirtual reality systems
dc.subject.otherImmersive systems
dc.subject.otherProjector calibration
dc.subject.otherGesture-based interaction
dc.titleA multi-projector CAVE system with commodity hardware and gesture-based interaction
dc.typeExternal research report
dc.subject.lemacRealitat virtual
dc.contributor.groupUniversitat Politècnica de Catalunya. ViRVIG - Grup de Recerca en Visualització, Realitat Virtual i Interacció Gràfica
dc.rights.accessOpen Access
local.identifier.drac19508270
dc.description.versionPreprint
local.citation.authorAndújar, C.; Brunet, P.; Vinacua, A.; Vico, M.; Díaz, J.


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