Mostra el registre d'ítem simple

dc.contributor.authorFernández Rubio, Juan Antonio
dc.contributor.authorBelmonte Molina, Aniceto
dc.contributor.authorComerón Tejero, Adolfo
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Teoria del Senyal i Comunicacions
dc.date.accessioned2016-12-15T14:19:02Z
dc.date.issued1999-09
dc.identifier.citationFernandez, J., Belmonte, A., Comeron, A. Numerical simulation of long path spherical wave propagation in three-dimensional random media. "Optical engineering", Setembre 1999, vol. 38, núm. 9, p. 1462-1469.
dc.identifier.issn0091-3286
dc.identifier.urihttp://hdl.handle.net/2117/98348
dc.description.abstractA new method to overcome some limitations in the simulation of the propagation of waves originating from a point source through a very long path in a turbulent medium is presented. Existing propagation simulation algorithms suffer from either windowing or lack of resolution when applied to long paths. If Cartesian coordinates are used, the limited size of the numerical mesh eventually leads to windowing errors. Casting the classical split-step Fourier algorithm in a spherically diverging coordinate system allows one to get around this problem. In this way an angular mesh matching the source and the propagation algorithm to the problem geometry is used. But for long-path propagation, this spherical divergent mesh causes a loss of resolution that can become a serious problem in the evaluation of the field statistical moments. The method discussed in this paper overcomes both the windowing effect associated with Cartesian coordinates and the loss of resolution accompanying spherical coordinates by using a spherical-coordinate algorithm and performing repeated interpolations of the numerically propagated field before the mesh grows too large to sample the field accurately. Each time an interpolation is done, the angular window is decreased to maintain the matrix size. © 1999 Society of Photo-Optical Instrumentation Engineers.
dc.format.extent8 p.
dc.language.isoeng
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/
dc.subjectÀrees temàtiques de la UPC::Enginyeria de la telecomunicació
dc.subject.lcshTelecommunication
dc.subject.otherAtmospheric propagation
dc.subject.otherSplit-step algorithm
dc.titleNumerical simulation of long path spherical wave propagation in three-dimensional random media
dc.typeArticle
dc.subject.lemacTelecomunicació
dc.contributor.groupUniversitat Politècnica de Catalunya. SPCOM - Grup de Recerca de Processament del Senyal i Comunicacions
dc.contributor.groupUniversitat Politècnica de Catalunya. RSLAB - Grup de Recerca en Teledetecció
dc.identifier.doi10.1117/1.602198
dc.description.peerreviewedPeer Reviewed
dc.relation.publisherversionhttp://opticalengineering.spiedigitallibrary.org.recursos.biblioteca.upc.edu/article.aspx?articleid=1075821&resultClick=1
dc.rights.accessRestricted access - publisher's policy
local.identifier.drac1637370
dc.description.versionPostprint (published version)
dc.date.lift10000-01-01
local.citation.authorFernandez, J.; Belmonte, A.; Comeron, A.
local.citation.publicationNameOptical engineering
local.citation.volume38
local.citation.number9
local.citation.startingPage1462
local.citation.endingPage1469


Fitxers d'aquest items

Imatge en miniatura

Aquest ítem apareix a les col·leccions següents

Mostra el registre d'ítem simple