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dc.contributor.authorPeña Pitarch, Esteve
dc.contributor.authorTicó Falguera, Neus
dc.contributor.authorAl Omar Mesnaoui, Anas
dc.contributor.authorAlcelay Larrión, José Ignacio
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament d'Enginyeria Mecànica
dc.date.accessioned2016-06-30T07:39:44Z
dc.date.issued2016
dc.identifier.citationPeña-Pitarch, E., Ticó, N., A. Al Omar, Alcelay, J. I. Virtual human hand: forces calculation in power or precision grasp. A: International Digital Human Modeling Symposium. "The 4th International Digital Human Modeling Symposium: conference proceedings". Montreal: 2016, p. 1-6.
dc.identifier.urihttp://hdl.handle.net/2117/88402
dc.description.abstractThe aim of this work is to show a novel environment to simulate and calculate the forces exerted in each point of contact when grasping with power or precision. Virtual hand was designed and validated with 25 degrees of freedom (DOF) without the 2 DOF for the wrist. Based on this model the finger’s contact when grasping with power is three contacts for each finger and two for the thumb. These contacts are in the proximal phalanx, middle phalanx, and distal phalanx for each finger, except the thumb, where the contacts are in middle phalanx and distal phalanx. Each contact has three forces: one normal and two frictional forces, and a torque one. When grasping with precision we only use the fingertip and depending on the size of the object we will use between two to five fingertips. Based on Geerligs' schematic representation of the different skin layers we highlight the ones that interest us most. These layers help us to define the three parts, in which each part has a Poisson's ratio and a Young's modulus. Once the position and the material of fingers are defined we create the model to calculate the forces acting in the action of grasp. Based in known normal forces applied related with the maximum displacement of the fingertip, where this maximum displacement is three millimeters and the force exerted in this maximum displacement is 6 N, we calculate the other normal forces applied in the other contacts for each finger. The interest of this study is to give to physician and physiotherapist new tools to evaluate and design new rehabilitation programs, so that the ergonomist can design and build new appliances based on the forces exerted.
dc.format.extent6 p.
dc.language.isoeng
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/
dc.subjectÀrees temàtiques de la UPC::Enginyeria biomèdica::Biomecànica
dc.subjectÀrees temàtiques de la UPC::Enginyeria biomèdica::Biomaterials::Pròtesis
dc.subject.lcshHands -- Mechanical properties -- Computer simulation
dc.subject.lcshFingers -- Mechanical properties -- Computer simulation
dc.subject.otherGrasp
dc.subject.otherForces
dc.subject.otherDeformation
dc.subject.otherFEA
dc.titleVirtual human hand: forces calculation in power or precision grasp
dc.typeConference report
dc.subject.lemacMans -- Propietats mecàniques -- Simulació per ordinador
dc.subject.lemacDits -- Propietats mecàniques -- Simulació per ordinador
dc.contributor.groupUniversitat Politècnica de Catalunya. SIR - Service and Industrial Robotics
dc.contributor.groupUniversitat Politècnica de Catalunya. TECNOFAB - Grup de Recerca en Tecnologies de Fabricació
dc.description.peerreviewedPeer Reviewed
dc.rights.accessRestricted access - publisher's policy
local.identifier.drac18568756
dc.description.versionPostprint (published version)
dc.date.lift10000-01-01
local.citation.authorPeña-Pitarch, E.; Ticó, N.; Al Omar, A.; Alcelay, J. I.
local.citation.contributorInternational Digital Human Modeling Symposium
local.citation.pubplaceMontreal
local.citation.publicationNameThe 4th International Digital Human Modeling Symposium: conference proceedings
local.citation.startingPage1
local.citation.endingPage6


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