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dc.contributor.authorMartínez Bayona, Jonàs
dc.contributor.authorVigo Anglada, Marc
dc.contributor.authorPla García, Núria
dc.contributor.authorAyala Vallespí, M. Dolors
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2016-06-15T09:21:44Z
dc.date.available2016-06-15T09:21:44Z
dc.date.issued2010-03
dc.identifier.citationMartínez, J., Vigo, M., Pla, N., Ayala, D. "Skeleton computation of an image using a geometric approach". 2010.
dc.identifier.urihttp://hdl.handle.net/2117/88018
dc.description.abstractIn this work we develop two algorithms to compute the skeleton of a binary 2D images. Both algorithms follow a geometric approach and work directly with the boundary of the image wich is an orthogonal polygon (OP). One of these algorithms processes the edges of the polygon while the other uses its vertices. Compared to a thinning method, the presented algorithms show a good performance.
dc.format.extent19 p.
dc.language.isoeng
dc.relation.ispartofseriesLSI-10-6-R
dc.subjectÀrees temàtiques de la UPC::Informàtica::Infografia
dc.subject.otherStriaght skeleton
dc.subject.otherMedial axis
dc.subject.otherVoronoi diagram
dc.titleSkeleton computation of an image using a geometric approach
dc.typeExternal research report
dc.contributor.groupUniversitat Politècnica de Catalunya. GIE - Grup d'Informàtica a l'Enginyeria
dc.rights.accessOpen Access
local.identifier.drac18560900
dc.description.versionPostprint (published version)
local.citation.authorMartínez, J.; Vigo, M.; Pla, N.; Ayala, D.


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