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dc.contributor.authorValls Dalmau, Francesc
dc.contributor.authorRedondo Domínguez, Ernesto
dc.contributor.authorFonseca Escudero, David
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament d'Expressió Gràfica Arquitectònica I
dc.date.accessioned2016-05-09T10:53:02Z
dc.date.issued2015-08-07
dc.identifier.citationValls, F., Redondo, E., Fonseca, D. E-learning and serious games: New trends in architectural and urban design education. "Lecture notes in computer science", 07 Agost 2015, vol. 9192, p. 632-643.
dc.identifier.issn0302-9743
dc.identifier.urihttp://hdl.handle.net/2117/86762
dc.descriptionLa publicació final està disponible a Springer a través del http://dx.doi.org /10.1007/978-3-319-20609-7_59
dc.description.abstractThe complexity of urban processes needs professionals trained in understanding and managing the design of its spaces and the implementation of urban policies. This paper discusses an educational methodology to complement the standard Project-Based Learning approach with an experience using serious games with gamification elements to stimulate critical thinking in urban planning and urban design students, to promote designing spaces more adaptable and usable for a wide range of users and situations of public life. The proposed methodology uses five “mini games” that place students in different situations: (1) finding an unknown landmark, (2) reaching goal avoiding obstacles, (3) navigating with artificial lighting, (4) simulating the point of view of a person with a disability, and (5) simulating group behaviour. As a secondary objective the experience will track the participants’ behaviour to extract data to be incorporated into an agent-based model rule set.
dc.format.extent12 p.
dc.language.isoeng
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/
dc.subjectÀrees temàtiques de la UPC::Informàtica::Aplicacions de la informàtica::Disseny assistit per ordinador
dc.subjectÀrees temàtiques de la UPC::Urbanisme
dc.subject.lcshGames -- Data processing
dc.subject.lcshCity planning - Learning
dc.subject.lcshE-learning
dc.subject.otherSerious Games · Gamification · Simulation · E-Learning · Urban space
dc.titleE-learning and serious games: New trends in architectural and urban design education
dc.typeArticle
dc.subject.lemacJocs Informàtica
dc.subject.lemacUrbanisme - Aprenentatge
dc.subject.lemacEnsenyament virtual
dc.contributor.groupUniversitat Politècnica de Catalunya. ADR&M - Arquitectura, Disseny: Representació i Modelatge
dc.identifier.doi10.1007/978-3-319-20609-7_59
dc.rights.accessOpen Access
drac.iddocument17409198
dc.description.versionPostprint (author's final draft)
dc.relation.projectidinfo:eu-repo/grantAgreement/MINECO/6PN/EDU2012-37247
dc.date.lift10000-01-01
upcommons.citation.authorValls, F.; Redondo, E.; Fonseca, D.
upcommons.citation.publishedtrue
upcommons.citation.publicationNameLecture notes in computer science
upcommons.citation.volume9192
upcommons.citation.startingPage632
upcommons.citation.endingPage643


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