A game-based approach to develop engineering students’ awareness about artificial intelligence ethical challenges
View/Open
10.5821/conference-9788412322262.1283
Includes usage data since 2022
Cita com:
hdl:2117/389494
Document typeConference report
Defense date2022-09
PublisherUniversitat Politècnica de Catalunya
Rights accessOpen Access
Except where otherwise noted, content on this work
is licensed under a Creative Commons license
:
Attribution-NonCommercial-NoDerivs 4.0 International
Abstract
The past few decades have seen important efforts to introduce more ethics into engineering education programs around the world, while adapting to the evolution of ethical concerns, notably in relation to digital technology and artificial intelligence. Even if pedagogical approaches based on the use of case studies or code of ethics remain among the most popular, other less well known techniques such as gamebased approaches have also been identified as effective. The goal of this workshop is to offer participants an opportunity to explore how games can be used as learning experiences to develop students’ ethical knowledge and skills. Participants will first get to play an online game which focuses on ethical issues in the domain of artificial intelligence, before reflecting on their experience and discussing the potential of game-based approaches for engineering ethics education.
CitationHardebolle, C. [et al.]. A game-based approach to develop engineering students' awareness about artificial intelligence ethical challenges. A: SEFI 50th Annual conference of The European Society for Engineering Education. "Towards a new future in engineering education, new scenarios that european alliances of tech universities open up". Barcelona: Universitat Politècnica de Catalunya, 2022, p. 2276-2281. DOI 10.5821/conference-9788412322262.1283.
Collections
Files | Description | Size | Format | View |
---|---|---|---|---|
p2276-p2281.pdf | 512,9Kb | View/Open |