Design and development of a telerehabilitation app
Tipus de documentProjecte Final de Màster Oficial
Data2022-10-28
Condicions d'accésAccés obert
Llevat que s'hi indiqui el contrari, els
continguts d'aquesta obra estan subjectes a la llicència de Creative Commons
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Reconeixement 4.0 Internacional
Abstract
Background
Neuromusculoskeletal injuries are a common condition and after medication and surgery, most patients still suffer from physical deficits and even psychological disorders due to the lack of scientific and effective rehabilitation. However, the high cost of rehabilitation makes it impossible for many patients to receive a complete and scientific post-operative rehabilitation, so self-training at home can provide the opportunity for most patients to receive good treatment.
Objective
In order to enable patients to rehabilitate themselves at home, a new solution is proposed for telemedicine, where patients can play a serious game of simple rehabilitation with just an ordinary computer with a camera. Apart from the development phase, no further involvement of occupational therapists is required, significantly reducing the cost and complexity of rehabilitation.
Methods
This study develops a simple serious game for playing the piano based on OpenCV, MediaPipe and Unity. The game is developed with the user in mind, recording game data to facilitate the analysis and processing of user data and recording each user's progress, making the game much more beneficial and applicable.
Results
This study saves all results on the web, allows simple rehabilitation using only a computer, records patient progress saves observed behavioural information and expressions, receives positive feedback during user use and inferred from the study that this is indeed a viable solution.
Conclusion
The combined results suggest that serious game as a rehabilitation treatment is a viable solution, not only as an excellent rehabilitation solution for those who are financially disadvantaged, but also as a good complementary training for those who can afford expensive rehabilitation treatment. Overall, Serious Play can prove beneficial to rehabilitation by providing measurable data on each session and quantifying the patient's training.
MatèriesMedical rehabilitation, Virtual reality in medicine, Rehabilitació mèdica, Realitat virtual en la medicina
TitulacióMÀSTER UNIVERSITARI EN ENGINYERIA INTERDISCIPLINÀRIA I INNOVADORA (Pla 2019)
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TFM_Xiya Tao.pdf | 2,432Mb | Visualitza/Obre | ||
Handdepth.py | 1,166Kb | Desconegut | Visualitza/Obre | |
HandTrackingModule.py | 5,732Kb | Desconegut | Visualitza/Obre | |
Main.py | 2,165Kb | Desconegut | Visualitza/Obre | |
MediaPipeAngle.py | 2,443Kb | Arxiu de text | Visualitza/Obre | |
HandTracking.cs | 997bytes | Desconegut | Visualitza/Obre | |
LineCode.cs | 640bytes | Desconegut | Visualitza/Obre | |
UDPReceive.cs | 1,127Kb | Desconegut | Visualitza/Obre | |
Openposehand.py | 2,722Kb | Arxiu de text | Visualitza/Obre | |
Link of UNITY.pdf | 41,03Kb | Visualitza/Obre |