Accurate molecular atom selection in VR
Cita com:
hdl:2117/370159
Document typeConference lecture
Defense date2022
PublisherEuropean Association for Computer Graphics (Eurographics)
Rights accessOpen Access
Except where otherwise noted, content on this work
is licensed under a Creative Commons license
:
Attribution 4.0 International
Abstract
Accurate selection in cluttered scenes is complex because a high amount of precision is required. In Virtual Reality Environments, it is even worse, because it is more difficult for us to point a small object with our arms in the air. Not only our arms move slightly, but the button/trigger press reduces our weak stability. In this paper, we present two alternatives to the classical ray pointing intended to facilitate the selection of atoms in molecular environments. We have implemented and analyzed such techniques through an informal user study and found that they were highly appreciated by the users. This selection method could be interesting in other crowded environments beyond molecular visualization.
CitationMolina, E.; Vázquez, P. Accurate molecular atom selection in VR. A: EuroGraphics Conference on Visualization. "EuroVis Posters 2022". European Association for Computer Graphics (Eurographics), 2022, p. 63-65. ISBN 978-3-03868-185-4. DOI 10.2312/evp.20221121.
ISBN978-3-03868-185-4
Publisher versionhttps://diglib.eg.org/handle/10.2312/evp20221121
Files | Description | Size | Format | View |
---|---|---|---|---|
AccurateAtomSelectioninVR_2022.pdf | 8,003Mb | View/Open |