Recent Submissions

  • Optimization techniques for a 2D Engine 

    Tello Panea, David (Universitat Politècnica de Catalunya, 2022-10-14)
    Bachelor thesis
    Open Access
    This document contains the description of the development of a small 2D engine written in C++. The focus of this project is to implement various optimization techniques to have a performant application. The result is a ...
  • Node-based particle system 

    Luque Bodet, Aitor (Universitat Politècnica de Catalunya, 2022-10-14)
    Bachelor thesis
    Open Access
    Particle systems attempt to recreate complex natural phenomena through graphical rendering techniques. Nowadays Particle Systems are used in numerous digital applications such as video games, animations, films and all ...
  • Development of a custom scripting language and a custom scripting system 

    González Jiménez, Angel (Universitat Politècnica de Catalunya, 2022-10-14)
    Bachelor thesis
    Open Access
    The problem being addressed by this particular project lies in programming territory. The learning curve of programming effectively at a professional level is excruciatingly steep, in big part due to the complexity of ...
  • Development of a replay system 

    Lleal Sirvent, Josep (Universitat Politècnica de Catalunya, 2022-07-18)
    Bachelor thesis
    Open Access
    This file contains the documented process of the development of a replay system as the final bachelor’s degree thesis. The project, named ACE Replay, has also been uploaded to the Unity Asset Store to provide an easy ...
  • Online multiplayer maker library 

    Rami Rodríguez, David (Universitat Politècnica de Catalunya, 2022-10-10)
    Bachelor thesis
    Open Access
    Networking is a big part of the gaming industry nowadays, but its implementation is usually only present in triple-A games with a huge budget. Part of the problem is the lack of available tools to develop this sort of ...
  • Parallel game programming 

    Bach Balcells, Jordi (Universitat Politècnica de Catalunya, 2022-10-10)
    Bachelor thesis
    Open Access
    On this TFG I wanted to find out if parallel programing is and will be used to develop and optimize games. We have this impression because of the fact that nowadays processors improve its power not raising the processing ...
  • Stereotypes and new perspectives in video games when targeting female players 

    Ratera Gracià, Clara (Universitat Politècnica de Catalunya, 2022-07-20)
    Bachelor thesis
    Open Access
    The video game industry has been dominated by male figures for many years since its beginnings, creating video games for themselves and, as the market was growing, assuming that was the only audience available and focusing ...
  • The transformation of Oniric 2D art to a 3D interactive world 

    Brau Ramia, Rafel (Universitat Politècnica de Catalunya, 2022-07-20)
    Bachelor thesis
    Open Access
  • From game trees to a narrative game: prototype 

    Delgado Vargas, Sebastián (Universitat Politècnica de Catalunya, 2022-07-20)
    Bachelor thesis
    Open Access
    The game theory started as a mathematical exploration of human behaviours. The term has expanded to cover this mathematical exploration of the decision-making not only of humans but also of animals and computers. Through ...
  • Stylized medieval village modular 3D asset package 

    Barduena Reyes, Joan (Universitat Politècnica de Catalunya, 2022-07-20)
    Bachelor thesis
    Open Access
    This document describes and explains the process of developing a three-dimensional stylized medieval village asset package. The pack is modular, so lots of different combinations are possible. Meshes, textures, materials, ...
  • Recommender systems for players of online video games 

    Pons Gallart, Òscar (Universitat Politècnica de Catalunya, 2022-07-20)
    Bachelor thesis
    Open Access
    The content in this project is the approach, exploration, analysis and use of recommender systems to integrate an implementation of one system that learns the players’ behavior and recommends them to other players, to ...
  • Stadistics and stats of characters in video games 

    Ruiz Cano, Daniel (Universitat Politècnica de Catalunya, 2022-07-20)
    Bachelor thesis
    Open Access
    The process of the character’s statistics is more complex than it seems, if the game is not balanced can cause the players to quit playing and have bad experiences like ragging attitude or boringness. In balancing, lots ...

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