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dc.contributor.authorKamal, Ahmed
dc.contributor.authorAndújar Gran, Carlos Antonio
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Ciències de la Computació
dc.date.accessioned2022-02-24T11:13:09Z
dc.date.available2022-02-24T11:13:09Z
dc.date.issued2021
dc.identifier.citationKamal, A.; Andújar, C. A platform for developing and fine tuning adaptive 3D navigation techniques for the immersive web. A: International Conference on 3D Web Technology. "Web3D 2021, 26th ACM International Conference on 3D Web Technology: November 8-12, 2021: proceedings". New York: Association for Computing Machinery (ACM), 2021, p. 1-6. ISBN 978-1-4503-9095-8. DOI 10.1145/3485444.3487643.
dc.identifier.isbn978-1-4503-9095-8
dc.identifier.urihttp://hdl.handle.net/2117/363019
dc.description.abstractNavigating through a virtual environment is one of the major user tasks in the 3D web. Although hundreds of interaction techniques have been proposed to navigate through 3D scenes in desktop, mobile and VR headset systems, 3D navigation still poses a high entry barrier for many potential users. In this paper we discuss the design and implementation of a test platform to facilitate the creation and fine-tuning of interaction techniques for 3D navigation. We support the most common navigation metaphors (walking, flying, teleportation). The key idea is to let developers specify, at runtime, the exact mapping between user actions and virtual camera changes, for any of the supported metaphors. We demonstrate through many examples how this method can be used to adapt the navigation techniques to various people including persons with no previous 3D navigation skills, elderly people, and people with disabilities.
dc.description.sponsorshipThis work has been partially funded by the Spanish Ministry of Economy and Competitiveness and FEDER under grant TIN2017-88515-C2-1-R, by EU Horizon 2020, JPICH Conservation, Protection and Use initiative (JPICH-0127) and the Spanish Agencia Estatal de Investigación, grant PCI2020-111979 Enhancement of Heritage Experiences: the Middle Ages; Digital Layered Models of Architecture and Mural Paintings over Time (EHEM).
dc.format.extent6 p.
dc.language.isoeng
dc.publisherAssociation for Computing Machinery (ACM)
dc.subjectÀrees temàtiques de la UPC::Informàtica::Infografia
dc.subject.lcshVirtual reality
dc.subject.lcshThree-dimensional imaging
dc.subject.lcshGraphical users interfaces (Computer systems)
dc.subject.otherWebXR
dc.subject.otherNavigation
dc.subject.other3D interaction techniques
dc.subject.otherImmersive web
dc.titleA platform for developing and fine tuning adaptive 3D navigation techniques for the immersive web
dc.typeConference report
dc.subject.lemacRealitat virtual
dc.subject.lemacImatgeria tridimensional
dc.subject.lemacInterfícies gràfiques d'usuari (Informàtica)
dc.contributor.groupUniversitat Politècnica de Catalunya. ViRVIG - Grup de Recerca en Visualització, Realitat Virtual i Interacció Gràfica
dc.identifier.doi10.1145/3485444.3487643
dc.description.peerreviewedPeer Reviewed
dc.relation.publisherversionhttps://dl.acm.org/doi/10.1145/3485444.3487643
dc.rights.accessOpen Access
local.identifier.drac32783352
dc.description.versionPostprint (author's final draft)
dc.relation.projectidinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2013-2016/TIN2017-88515-C2-1-R/ES/VISUALIZACION, MODELADO, SIMULACION E INTERACCION CON MODELOS 3D. APLICACIONES EN CIENCIAS DE LA VIDA Y ENTORNOS RURALES Y URBANOS/
local.citation.authorKamal, A.; Andújar, C.
local.citation.contributorInternational Conference on 3D Web Technology
local.citation.pubplaceNew York
local.citation.publicationNameWeb3D 2021, 26th ACM International Conference on 3D Web Technology: November 8-12, 2021: proceedings
local.citation.startingPage1
local.citation.endingPage6


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