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dc.contributor.authorFelicioni, Simone
dc.contributor.authorDimiccoli, Mariella
dc.contributor.otherInstitut de Robòtica i Informàtica Industrial
dc.date.accessioned2022-02-22T08:47:43Z
dc.date.available2022-02-22T08:47:43Z
dc.date.issued2021
dc.identifier.citationFelicioni, S.; Dimiccoli, M. Interaction-GCN: a graph convolutional network based framework for social interaction recognition in egocentric videos. A: IEEE International Conference on Image Processing. "Proceeding of 2021 IEEE International Conference on Image Processing (ICIP)". Institute of Electrical and Electronics Engineers (IEEE), 2021, p. 2348-2352. ISBN 978-1-6654-4115-5. DOI 10.1109/ICIP42928.2021.9506690.
dc.identifier.isbn978-1-6654-4115-5
dc.identifier.urihttp://hdl.handle.net/2117/362820
dc.description© 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
dc.description.abstractIn this paper we propose a new framework to categorize social interactions in egocentric videos, we named InteractionGCN. Our method extracts patterns of relational and non-relational cues at the frame level and uses them to build a relational graph from which the interactional context at the frame level is estimated via a Graph Convolutional Network based approach. Then it propagates this context over time, together with first-person motion information, through a Gated Recurrent Unit architecture. Ablation studies and experimental evaluation on two publicly available datasets validate the proposed approach and establish state of the art results.
dc.description.sponsorshipWork partially funded by projects MINECO/ERDF RyC, PID2019-110977GA-I00, RED2018-102511-T, and MdM-IP-2019-03
dc.format.extent5 p.
dc.language.isoeng
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Spain
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/
dc.subjectÀrees temàtiques de la UPC::Informàtica::Automàtica i control
dc.subject.otherPattern recognition
dc.titleInteraction-GCN: a graph convolutional network based framework for social interaction recognition in egocentric videos
dc.typeConference report
dc.contributor.groupUniversitat Politècnica de Catalunya. ROBiri - Grup de Robòtica de l'IRI
dc.identifier.doi10.1109/ICIP42928.2021.9506690
dc.description.peerreviewedPeer Reviewed
dc.subject.inspecClassificació INSPEC::Pattern recognition
dc.relation.publisherversionhttps://ieeexplore.ieee.org/document/9506690
dc.rights.accessOpen Access
local.identifier.drac32159932
dc.description.versionPostprint (author's final draft)
dc.relation.projectidUnderstanding Social Interactions through the Eyes of a Participant
local.citation.authorFelicioni , S.; Dimiccoli, M.
local.citation.contributorIEEE International Conference on Image Processing
local.citation.publicationNameProceeding of 2021 IEEE International Conference on Image Processing (ICIP)
local.citation.startingPage2348
local.citation.endingPage2352


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