Reports de recerca
Recent Submissions
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On alpha-roughly weighted games
(2011-12-13)
Research report
Open AccessVery recently Gvozdeva, Hemaspaandra, and Slinko (2011) h ave introduced three hierarchies for simple games in order to measure the distance of a given simple game to the class of weighted voting games or roughly weighted ... -
The complexity of testing properties of simple games
(2008-04-04)
Research report
Open AccessSimple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which ... -
Measuring satisfaction in societies with opinion leaders and mediators
(2016-05-14)
Research report
Open AccessAn opinion leader-follower model (OLF) is a two-action collective decision-making model for societies, in which three kinds of actors are considered: -
Generic algorithms for the generation of combinatorial objects
(2003-06)
Research report
Open AccessThis report briefly describes our generic approach to the exhaustive generation of unlabelled and labelled combinatorial classes. Our algorithms receive a size n and a finite description of a combinatorial class A using ... -
An Efficient generic algorithm for the generation of unlabelled cycles
(2003-06-06)
Research report
Open AccessIn this report we combine two recent generation algorithms to obtain a new algorithm for the generation of unlabelled cycles. Sawada's algorithm lists all k-ary unlabelled cycles with fixed content, that is, the number ... -
Some advances in the theory of voting systems based on experimental algorithms
(2006-01)
Research report
Open AccessIn voting systems, game theory, switching functions, threshold logic, hypergraphs or coherent structures there is an important problem that consists in determining the weightedness of a voting system by means of trades ... -
Minimal representations for majority games
(2007-02)
Research report
Open AccessThis paper presents some new results about majority games. Isbell (1959) was the first to find a majority game without a minimum normalized representation; he needed 12 voters to construct such a game. Since then, it has ... -
Bisemivalues, binomial bisemivalues and multilinear extension for bicooperative games
(2015-10-05)
Research report
Open AccessWe introduce bisemivalues for bicooperative games and we also provide an interesting characterization of this kind of values by means of weighting coefficients in a similar way than given for semivalues in the context of ... -
On the complexity of exchanging
(2015-03-24)
Research report
Open AccessWe analyze the computational complexity of the problem of deciding whether, for a given simple game, there exists the possibility of rearranging the participants in a set of j given losing coalitions into a set of j winning ... -
Decisiveness of decisive symmetric games
(2011-04-08)
Research report
Open AccessBinary voting systems, usually represented by simple games, constitute a main DSS topic. A crucial feature of such a system is the easiness with which a proposal can be collectively accepted, which is measured by the ... -
Symmetric coalitional binomial semivalues
(2011-02-02)
Research report
Open AccessWe introduce here a family of mixed coalitional values. they extend the binomial semivalues to games endowed with a coalition structure, satisfy the property of symmetry in the quotidient game and the quotient game ... -
Maximum tolerance and maximum greatest tolerance
(2009-09-23)
Research report
Open AccessAn important consideration when applying neural networks is the sensitivity to weights and threshold in strict separating systems representing a linearly separable function. Two parameters have been introduced to ...