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dc.contributor.authorComino Trinidad, Marc
dc.contributor.authorChica Calaf, Antonio
dc.contributor.authorAndújar Gran, Carlos Antonio
dc.contributor.otherUniversitat Politècnica de Catalunya. Doctorat en Computació
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Ciències de la Computació
dc.date.accessioned2021-02-03T08:37:35Z
dc.date.available2021-02-03T08:37:35Z
dc.date.issued2020
dc.identifier.citationComino, M.; Chica, A.; Andújar, C. Easy authoring of image-supported short stories for 3D scanned cultural heritage. A: EUROGRAPHICS Workshop on Graphics and Cultural Heritage. "GCH 2020, Eurographics Workshop on Graphics and Cultural Heritage". European Association for Computer Graphics (Eurographics), 2020, p. 23-32. ISBN 978-3-03868-110-6. DOI 10.2312/gch.20201289.
dc.identifier.isbn978-3-03868-110-6
dc.identifier.urihttp://hdl.handle.net/2117/336749
dc.description.abstractVisual storytelling is a powerful tool for Cultural Heritage communication. However, traditional authoring tools either produce videos that cannot be fully integrated with 3D scanned models, or require 3D content creation skills that imply a high entry barrier for Cultural Heritage experts. In this paper we present an image-supported, video-based authoring tool allowing non- 3D-experts to create rich narrative content that can be fully integrated in immersive virtual reality experiences. Given an existing 3D scanned model, each story is based on a user-provided photo or system-proposed image. First, the system automatically registers the image against the 3D model, and creates an undistorted version that will serve as a fixed background image for the story. Authors can then use their favorite presentation software to annotate or edit the image while recording their voice. The resulting video is processed automatically to detect per-frame regions-of-interest. At visualization time, videos are projected onto the 3D scanned model, allowing the audience to watch the narrative piece in its surrounding spatial context. We discuss multiple color blending techniques, inspired by detail textures, to provide high-resolution detail. The system uses the image-to-model registration data to find suitable locations for triggers and avatars that draw the user attention towards the 3D model parts being referred to by the presenter. We conducted an informal user study to evaluate the quality of the immersive experience. Our findings suggest that our approach is a valuable tool for fast and easy creation of fully-immersive visual storytelling experiences.
dc.description.sponsorshipThis work has been funded by the Spanish Ministry of Economy and Competitiveness and FEDER under grant TIN2017-88515-C2-1-R, the Spanish Ministry of Education, Culture and Sports PhD grant FPU14/00725, the Romanesque Pyrenees, Space of Artistic Confluences II (PRECA II) project (HAR2017-84451-P, Universitat de Barcelona) and the JPICH-0127 EU project Enhancement of Heritage Experiences: the Middle Ages. Digital Layered Models of Architecture and Mural Paintings over Time (EHEM).
dc.format.extent10 p.
dc.language.isoeng
dc.publisherEuropean Association for Computer Graphics (Eurographics)
dc.subjectÀrees temàtiques de la UPC::Informàtica::Infografia
dc.subject.lcsh3-D video (Three-dimensional imaging)
dc.subject.lcshCultural property
dc.titleEasy authoring of image-supported short stories for 3D scanned cultural heritage
dc.typeConference report
dc.subject.lemacImatgeria tridimensional
dc.subject.lemacPatrimoni cultural
dc.contributor.groupUniversitat Politècnica de Catalunya. ViRVIG - Grup de Recerca en Visualització, Realitat Virtual i Interacció Gràfica
dc.identifier.doi10.2312/gch.20201289
dc.description.peerreviewedPeer Reviewed
dc.relation.publisherversionhttp://diglib.eg.org/handle/10.2312/gch20201289
dc.rights.accessOpen Access
local.identifier.drac30424073
dc.description.versionPostprint (author's final draft)
dc.relation.projectidinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2013-2016/TIN2017-88515-C2-1-R/ES/VISUALIZACION, MODELADO, SIMULACION E INTERACCION CON MODELOS 3D. APLICACIONES EN CIENCIAS DE LA VIDA Y ENTORNOS RURALES Y URBANOS/
local.citation.authorComino, M.; Chica, A.; Andújar, C.
local.citation.contributorEUROGRAPHICS Workshop on Graphics and Cultural Heritage
local.citation.publicationNameGCH 2020, Eurographics Workshop on Graphics and Cultural Heritage
local.citation.startingPage23
local.citation.endingPage32


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