Syntactic and semantic analysis for extended feedback on computer graphics assignments
Visualitza/Obre
Cita com:
hdl:2117/331096
Tipus de documentArticle
Data publicació2020-05-01
Condicions d'accésAccés obert
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Abstract
Modern computer graphics courses require students to complete assignments involving computer programming. The evaluation of student programs, either by the student (self-assessment) or by the instructors (grading) can take a considerable amount of time and does not scale well with large groups. Interactive judges giving a pass/fail verdict do constitute a scalable solution, but they only provide feedback on output correctness. In this article, we present a tool to provide extensive feedback on student submissions. The feedback is based both on checking the output against test sets, as well as on syntactic and semantic analysis of the code. These analyses are performed through a set of code features and instructor-defined rubrics. The tool is built with Python and supports shader programs written in GLSL. Our experiments demonstrate that the tool provides extensive feedback that can be useful to support self-assessment, facilitate grading, and identify frequent programming mistakes.
Descripció
©2020 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
CitacióAndújar, C.; Vijulie, C.; Vinacua, A. Syntactic and semantic analysis for extended feedback on computer graphics assignments. "IEEE computer graphics and applications", 1 Maig 2020, vol. 40, núm. 3, p. 105-111.
ISSN0272-1716
Versió de l'editorhttps://ieeexplore.ieee.org/document/9082279
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Andujar_IEEE_CG&A.pdf | 1,529Mb | Visualitza/Obre |