Gamification, serious games and action video games in optometry practice

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hdl:2117/330168
Document typeArticle
Defense date2020-01-06
PublisherElsevier
Rights accessOpen Access
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Attribution-NonCommercial-NoDerivs 3.0 Spain
CitationArgiles, M.; Asensio, L.; Quevedo, L. Gamification, serious games and action video games in optometry practice. "Journal of optometry", 6 Gener 2020, vol. 13, núm. 3, p. 210-211.
ISSN1888-4296
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