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dc.contributor.authorTorres Vega, Maria
dc.contributor.authorLiaskos, Christos
dc.contributor.authorAbadal Cavallé, Sergi
dc.contributor.authorPapapetrou, Evangelos
dc.contributor.authorJain, Akshay
dc.contributor.authorMouhouche, Belkacem
dc.contributor.authorKalem, Gokhan
dc.contributor.authorErgüt, Salih
dc.contributor.authorMach, Marian
dc.contributor.authorSabol, Tomas
dc.contributor.authorCabellos Aparicio, Alberto
dc.contributor.authorGrimm, Christoph
dc.contributor.authorDe Turck, Filip
dc.contributor.authorFamaey, Jeroen
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament d'Arquitectura de Computadors
dc.date.accessioned2020-10-09T15:03:18Z
dc.date.available2021-06-12T00:31:13Z
dc.date.issued2020-01-01
dc.identifier.citationTorres, M. [et al.]. Immersive interconnected virtual and augmented reality: a 5G and IoT perspective. "Journal of network and systems management", 1 Gener 2020, núm. 28, p. 796-826.
dc.identifier.issn1064-7570
dc.identifier.urihttp://hdl.handle.net/2117/330129
dc.descriptionThe final publication is available at Springer via http://dx.doi.org/10.1007/s10922-020-09545-w
dc.description.abstractDespite remarkable advances, current augmented and virtual reality (AR/VR) applications are a largely individual and local experience. Interconnected AR/VR, where participants can virtually interact across vast distances, remains a distant dream. The great barrier that stands between current technology and such applications is the stringent end-to-end latency requirement, which should not exceed 20 ms in order to avoid motion sickness and other discomforts. Bringing AR/VR to the next level to enable immersive interconnected AR/VR will require significant advances towards 5G ultra-reliable low-latency communication (URLLC) and a Tactile Internet of Things (IoT). In this article, we articulate the technical challenges to enable a future AR/VR end-to-end architecture, that combines 5G URLLC and Tactile IoT technology to support this next generation of interconnected AR/VR applications. Through the use of IoT sensors and actuators, AR/VR applications will be aware of the environmental and user context, supporting human-centric adaptations of the application logic, and lifelike interactions with the virtual environment. We present potential use cases and the required technological building blocks. For each of them, we delve into the current state of the art and challenges that need to be addressed before the dream of remote AR/VR interaction can become reality.
dc.description.sponsorshipMaria Torres Vega is funded by the Research Foundation Flanders (FWO), grant number 12W4819N. This work has been partially supported by the Spanish Ministry of Economy and Competitiveness under contract TEC2017-90034-C2-1-R (ALLIANCE project) that receives funding from FEDER
dc.format.extent31 p.
dc.language.isoeng
dc.subjectÀrees temàtiques de la UPC::Enginyeria de la telecomunicació::Radiocomunicació i exploració electromagnètica::Comunicacions mòbils
dc.subjectÀrees temàtiques de la UPC::Enginyeria de la telecomunicació::Telemàtica i xarxes d'ordinadors::Internet
dc.subject.lcshMobile communication systems
dc.subject.lcshInternet of things
dc.subject.otherAugmented and virtual reality
dc.subject.otherTactile Internet
dc.subject.other5G
dc.subject.otherInternet of things
dc.titleImmersive interconnected virtual and augmented reality: a 5G and IoT perspective
dc.typeArticle
dc.subject.lemacComunicacions mòbils, Sistemes de
dc.subject.lemacInternet de les coses
dc.contributor.groupUniversitat Politècnica de Catalunya. CBA - Sistemes de Comunicacions i Arquitectures de Banda Ampla
dc.contributor.groupUniversitat Politècnica de Catalunya. WNG - Grup de xarxes sense fils
dc.identifier.doi10.1007/s10922-020-09545-w
dc.description.peerreviewedPeer Reviewed
dc.relation.publisherversionhttps://link.springer.com/article/10.1007%2Fs10922-020-09545-w
dc.rights.accessOpen Access
local.identifier.drac29187712
dc.description.versionPostprint (published version)
dc.relation.projectidinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2013-2016/TEC2017-90034-C2-1-R/ES/DISEÑANDO UNA INFRAESTRUCTURA DE RED 5G DEFINIDA MEDIANTE CONOCIMIENTO HACIA LA PROXIMA SOCIEDAD DIGITAL/
local.citation.authorTorres, M.; Liaskos, C.; Abadal, S.; Papapetrou, E.; Jain, A.; Mouhouche, B.; Kalem, G.; Ergüt, S.; Mach, M.; Sabol, T.; Albert Cabellos-Aparicio; Grimm, C.; De Turck, F.; Famaey, J.
local.citation.publicationNameJournal of network and systems management
local.citation.number28
local.citation.startingPage796
local.citation.endingPage826


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