Ponències/Comunicacions de congressos: Enviaments recents
Ara es mostren els items 1-12 de 32
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Semantic integration on spatial databases: SIT-SD prototype
(2003)
Text en actes de congrés
Accés obertProgress on data integration has come to the point that we must deal with the need of semantic integration. ln this work we present a prototype of an integration tool of information sources (Semantic lntegration Tool for ... -
Modelo interactivo híbrido de la dinámica de una torre de destilación
(Asociación Española de Informática y Automática (AEIA), 1979)
Text en actes de congrés
Accés obertSe presenta un modelo interactivo híbrido en tiempo real para el estudio de los transitorios de concentración y de temperatura de una torre de destilación en producción contínua en respuesta a perturbaciones introducidas ... -
Ordering triangles in triangulated terrains over regular grids
(2016)
Text en actes de congrés
Accés restringit per política de l'editorialIn this work we report on a set of rules to visit triangles in triangulated height fields defined over regular grids in a back-to- front order with respect to an arbitrary viewpoint. With the viewpoint, we associate an ... -
A Framework for animation in global illumination environments
(1998-06)
Text en actes de congrés
Accés obertThis paper proposes a framework for the production of animations of high quality radiosity environments which makes use of the a-priori knowledge of the dynamic properties of the scene in order to exploit temporal ... -
Designing digital games for learning: a conceptual framework for novice game designers
(2016)
Text en actes de congrés
Accés restringit per política de l'editorialThis paper aims to introduce a conceptual framework that has been constructed as a guide towards the development digital games for learning. The framework introduces Heuristic Evaluation based on the literature on productivity ... -
Juegos digitales en las aulas catalanas: el punto de vista de los profesores (2)
(2015)
Text en actes de congrés
Accés obertThis paper explains the work that we have been doing since 2012 and related with what primary school teachers think about digital games in Catalan classrooms. The main objective is to discover and understand why teachers ... -
IntegraGame: a real-life inspired serious game for social and professional training of people with intellectual disability
(Association for Computing Machinery (ACM), 2015)
Text en actes de congrés
Accés obertThis paper describes IntegraGame a game for professional training and social empowerment of persons with intellectual disabilities. The game was designed based on a real case of professional integration, the InOut hostel ... -
Diseño e implementación de un juego serio 3D para el entrenamiento del control del Bypass Cardiopulmonar
(2015)
Text en actes de congrés
Accés obertSe presenta el diseño, implementación y validación de un juego serio (o videojuego educativo) en 3D para el entrenamiento de la técnica de perfusión o Bypass Cardiopulmonar que consiste en el manejo de una bomba de ... -
Parameter tunning for PBIL algorithm in geometric constraint solving systems
(2008-08-14)
Text en actes de congrés
Accés obertIn previous works we have shown that applying genetic algorithms to solve the Root Identification Problem is feasible and effective. The behavior of evolutive algorithms is characterized by a set of parameters that have ... -
Enhancing computerized cognitive rehabilitation with 3D solutions
(2014)
Text en actes de congrés
Accés restringit per política de l'editorialIn recent years, cognitive rehabilitation is shifting from paper-based to computer-based practice. Computerization entails several advantages, among which the availability of a great amount of stimuli to be used within a ... -
SmartAgeing: a 3D serious game for early detection of mild cognitive impairments
(2014)
Text en actes de congrés
Accés restringit per política de l'editorialWe describe the Smart Ageing, a serious game in a 3D virtual environment aimed at the early detection of Mild Cognitive Impairments in persons ageing between 50 and 60, and at assessing cognitive impairments in persons ... -
Co-creation of a serious game to develop competences on the primary education program
(2014)
Text en actes de congrés
Accés restringit per política de l'editorialThis paper presents the research work carried out by an interdisciplinary group of technologists and entertainment experts in collaboration with primary teachers to develop a serious game to work primary education-oriented ...