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dc.contributor.authorBaiget, Pau
dc.contributor.authorSoto, Joan
dc.contributor.authorRoca, Francesc Xavier
dc.contributor.authorGonzàlez, Jordi
dc.contributor.otherInstitut de Robòtica i Informàtica Industrial
dc.date.accessioned2009-03-13T09:34:22Z
dc.date.available2009-03-13T09:34:22Z
dc.date.created2007
dc.date.issued2007
dc.identifier.citationBaiget, Pau; Soto, Joan; Roca, F. Xavier; Gonzàlez, Jordi. "Automatic generation of computer animated sequences based on human behaviour modelling". A: 10th International Conference in Computer Graphics and Artificial Intelligence (3IA), Atenes, Grècia, 2007. s. n., 2007, p. 1-11.
dc.identifier.urihttp://hdl.handle.net/2117/2766
dc.description.abstractThis paper presents a complete framework to automatically generate synthetic image sequences by designing and simulating complex human behaviors in virtual environments. Given an initial state of a virtual agent, a simulation process generates posterior synthetic states by means of precomputed human motion and behavior models, taking into account the relationships of such an agent w.r.t its environment at each frame step. The resulting status sequence is further visualized into a virtual scene using a 3D graphic engine. Conceptual knowledge about human behavior patterns is represented using the Situation Graph Tree formalism and a rule-based inference system called F-Limette. Results obtained are very helpful for testing human interaction with real environments, such as a pedestrian crossing scenario, and for virtual storytelling, to automatically generate animated sequences.
dc.format.extentp. 1-11
dc.language.isoeng
dc.publishers. n.
dc.relation.ispartofInternational Conference in Computer Graphics and Artificial Intelligence (3IA)
dc.subjectÀrees temàtiques de la UPC::Informàtica::Intel·ligència artificial
dc.subject.lcshArtificial intelligence
dc.subject.otherbehavioral animation
dc.subject.othervirtual environments
dc.subject.othercomputer graphics
dc.subject.otherhuman sequence evaluation
dc.subject.otherartificial intelligence.
dc.titleAutomatic generation of computer animated sequences based on human behaviour modelling
dc.typeConference report
dc.subject.lemacIntel·ligència artificial
dc.date.end2007-05-31
dc.date.start2007-05-30
dc.description.peerreviewedPeer Reviewed
dc.subject.inspecClassificació INSPEC::Cybernetics::Artificial intelligence
dc.rights.accessOpen Access
dc.relation.projectidcttJ-0929
local.personalitzacitaciotrue


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