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dc.contributor.authorAndújar Gran, Carlos Antonio
dc.contributor.authorArgelaguet Sanz, Fernando
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Ciències de la Computació
dc.date.accessioned2014-09-08T07:53:18Z
dc.date.available2014-09-08T07:53:18Z
dc.date.created2007-01
dc.date.issued2007-01
dc.identifier.citationAndújar, C.; Argelaguet, F. Anisomorphic ray-casting manipulation for interacting with 2D GUIs. "Computers & graphics", Gener 2007, vol. 31, núm. 1, p. 15-25.
dc.identifier.issn0097-8493
dc.identifier.urihttp://hdl.handle.net/2117/23994
dc.description.abstractThe accommodation of conventional 2D GUIs with virtual environments (VEs) can greatly enhance the possibilities of many VE applications. In this paper we present a variation of the well-known ray-casting technique for fast and accurate selection of 2D widgets over a virtual window immersed into a 3D world. The main idea is to provide a new interaction mode where hand rotations are scaled down so that the ray is constrained to intersect the active virtual window. This is accomplished by changing the control–display ratio between the orientation of the user’s hand and the ray used for selection. Our technique uses a curved representation of the ray providing visual feedback of the orientation of both the input device and the selection ray. We have implemented this technique and evaluated its effectiveness in terms of performance and user preference. Our experiments on a four-sided CAVE indicate that the proposed technique can increase the speed and accuracy of component selection in 2D GUIs immersed into 3D worlds.
dc.format.extent11 p.
dc.language.isoeng
dc.subjectÀrees temàtiques de la UPC::Informàtica::Sistemes d'informació::Interacció home-màquina
dc.subject.lcshThree dimensional imaging
dc.subject.lcshHuman computer interaction
dc.subject.lcshVirtual reality
dc.subject.other3D user interfaces
dc.subject.otherInteraction techniques
dc.subject.otherDirect manipulation
dc.titleAnisomorphic ray-casting manipulation for interacting with 2D GUIs
dc.typeArticle
dc.subject.lemacInfografia tridimensional
dc.subject.lemacInteracció persona-ordinador
dc.subject.lemacRealitat virtual
dc.contributor.groupUniversitat Politècnica de Catalunya. MOVING - Grup de Recerca en Modelatge, Interacció i Visualització en Realitat Virtual
dc.identifier.doi10.1016/j.cag.2006.09.003
dc.rights.accessOpen Access
drac.iddocument1658412
dc.description.versionPreprint
upcommons.citation.authorAndújar, C.; Argelaguet, F.
upcommons.citation.publishedtrue
upcommons.citation.publicationNameComputers & graphics
upcommons.citation.volume31
upcommons.citation.number1
upcommons.citation.startingPage15
upcommons.citation.endingPage25


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