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dc.contributor.authorAntonopoulos, Angelos
dc.contributor.authorKartsakli, Elli
dc.contributor.authorVerikoukis, Christos
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Teoria del Senyal i Comunicacions
dc.date.accessioned2014-09-03T08:16:46Z
dc.date.created2014-06-01
dc.date.issued2014-06-01
dc.identifier.citationAntonopoulos, A.; Kartsakli, E.; Verikoukis, C. Game theoretic D2D content dissemination in 4G cellular networks. "IEEE communications magazine", 01 Juny 2014, vol. 52, núm. 6, p. 125-132.
dc.identifier.issn0163-6804
dc.identifier.urihttp://hdl.handle.net/2117/23975
dc.description.abstractThe widespread proliferation of mobile devices has motivated Device-to-Device (D2D) communications as a means of cell offloading toward better Quality of Service (QoS) and higher energy efficiency. Although Wi-Fi networks have the lion's share regarding the D2D communications in the unlicensed spectrum, it is uncertain whether they constitute the best option as technology evolves. In particular, the increasing transmission data rates, the novel interference cancelation techniques, as well as the potential of centralized network support, stress the need for new Medium Access Control (MAC) protocols, especially in content dissemination scenarios where all nodes share the same goal. In this article we study the suitability of Wi-Fi technology in content dissemination scenarios with multiple available source nodes, and we propose two energy-aware game theoretic MAC strategies (a distributed and a network-assisted) as possible alternatives. Our simulation results show the effectiveness and the flexibility of our proposed solutions, highlighting the necessity for new MAC designs.
dc.format.extent8 p.
dc.language.isoeng
dc.subjectÀrees temàtiques de la UPC::Enginyeria de la telecomunicació::Radiocomunicació i exploració electromagnètica::Comunicacions mòbils
dc.subjectÀrees temàtiques de la UPC::Enginyeria de la telecomunicació::Telemàtica i xarxes d'ordinadors::Trànsit de dades
dc.subject.lcshWireless communication systems
dc.subject.lcshComputer network protocols
dc.subject.lcshData transmission systems
dc.subject.otherCentralized networks
dc.subject.otherContent dissemination
dc.subject.otherDeviceto-device (D2D) communication
dc.subject.otherInterference cancelations
dc.subject.otherMedium access control protocols
dc.subject.otherTransmission data rate
dc.subject.otherUnlicensed spectrum
dc.subject.otherWi-Fi - Technology
dc.titleGame theoretic D2D content dissemination in 4G cellular networks
dc.typeArticle
dc.subject.lemacComunicacions mòbils, Sistemes de
dc.subject.lemacProtocols de xarxes d'ordinadors
dc.subject.lemacDades -- Transmissió
dc.contributor.groupUniversitat Politècnica de Catalunya. WiComTec - Grup de recerca en Tecnologies i Comunicacions Sense Fils
dc.identifier.doi10.1109/MCOM.2014.6829954
dc.description.peerreviewedPeer Reviewed
dc.relation.publisherversionhttp://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6829954
dc.rights.accessRestricted access - publisher's policy
local.identifier.drac15015065
dc.description.versionPostprint (published version)
dc.date.lift10000-01-01
local.citation.authorAntonopoulos, A.; Kartsakli, E.; Verikoukis, C.
local.citation.publicationNameIEEE communications magazine
local.citation.volume52
local.citation.number6
local.citation.startingPage125
local.citation.endingPage132


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