Ponències/Comunicacions de congressos: Enviaments recents
Ara es mostren els items 1-12 de 76
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In vivo measurements and simulations to investigate the role of muscle coordination on knee contact and tendon loading after total knee replacement
(2021)
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Accés obert -
Experiencia piloto de mejora del proceso de enseñanza/aprendizaje mediante la gamificación. Caso práctico en ingeniería mecánica
(Universidade NOVA de Lisboa, 2017)
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Accés restringit per política de l'editorialExisten diversas actividades e-learning que permiten mejorar el proceso de enseñanza/aprendizaje aumentando simultáneamente el interés del alumnado. Entre estas técnicas e-learning se encuentra la gamificación mediante la ... -
Análisis de la retroalimentación gamificada en tiempo real. Caso práctico en asignaturas de ingeniería mecánica
(Universidad Nacional de Educación a Distancia (UNED), 2018)
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Accés restringit per política de l'editorialLas herramientas de gamificación son una metodología pedagógica que, aplicada a la enseñanza, pretende que el alumnado profundice en los contenidos o competencias deseados a través de un juego o competición. Entre estas ... -
TAILOR: Patient-specific hybrid wearable systems for walking rehabilitation
(2021)
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Accés obertPersonalization of robotic exoskeletons for walking assistance to the end user is still a challenge for this technology. The TAILOR project aims to create hybrid and modular robotic-neuroprosthetic wearable systems that ... -
Modelling neuromusculoskeletal response to functional electrical stimulation
(2021)
Comunicació de congrés
Accés obertA model for functional electrical stimulation with hysteretic muscle recruitment is used to reproduce experimental tibialis anterior stimulation to control ankle dorsiflexion. The subject-specific parameters of the muscle ... -
Desarrollo de sistemas modulares robóticos y neuroprotésicos personalizables para la asistencia de la marcha patológica a través del diseño centrado en el usuario: Proyecto TAILOR
(2021)
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Accés obertCurrently available wereable exoskeletons and neuroprosthetic gait assistive devices have controverted efficacy and low penetration into rehabilitation centers because they are generic solutions that do not consider the ... -
Evaluation of optimal control formulations for predicting swing-through axillary crutch-assisted gait
(2021)
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Accés obertCrutches are widely used to assist gait in individuals with lower limb impairment. Walking with crutches alters both upper and lower body loading, potentially leading to discomfort. As such, it is important to study how ... -
Identification of human joint impedance using a wearable powered knee exoskeleton
(2021)
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Accés obertJoint impedance is the mechanical property that describes the dynamical relationship between joint angle and torque. It provides a description of the neuromechanical behavior of a joint and it is regulated according to the ... -
Analysis and design of a passive assistive device for patients with Duchenne Muscular Dystrophy
(2021)
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Accés obertDuchenne Muscular Dystrophy (DMD) is the most common muscular dystrophy diagnosed during childhood and is characterized by progressive muscle weakness and loss of muscle mass. DMD is a genetic disease that causes alterations ... -
Rehabilitation of Musculoskeletal Models Using Deep Reinforcement Learning
(2021)
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Accés obertNeural rehabilitation is a long and complex process that patients undergo after suffering a nervous system injury, such as stroke. These kinds of injuries usually result in brain cells death and partial loss of mobility ... -
Assisted Walking with Hybrid Orthosis Using Functional Electrical Stimulation
(2021)
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Accés obertNeurological disorders affect body mobility, strength and coordination, and can significantly impact the quality of life. For instance, suffering a spinal cord injury (SCI) generally result in permanent lower-limbs paralysis. ... -
Re-design of a component of a lower-limb robotic exoskeleton for integrating sensing capacity and enhancing multi-material direct additive manufacturing
(2021)
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Accés restringit per política de l'editorialExoskeletons are high value-added products, usually manufactured in small series and often required to be adapted to the user. The user comfort is required to be maximum, whilst several sensing and actuating elements must ...