3DPeople: modeling the geometry of dressed humans
Cita com:
hdl:2117/187195
Document typeConference report
Defense date2019
Rights accessOpen Access
Except where otherwise noted, content on this work
is licensed under a Creative Commons license
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Attribution-NonCommercial-NoDerivs 3.0 Spain
ProjectENTENDER EL MOVIMIENTO HUMANO PARA ADAPTAR EL COMPORTAMIENTO DE UN ROBOT (AEI-TIN2017-90086-R)
Abstract
Recent advances in 3D human shape estimation build upon parametric representations that model very well the shape of the naked body, but are not appropriate to represent the clothing geometry. In this paper, we present an approach to model dressed humans and predict their geometry from single images. We contribute in three fundamental aspects of the problem, namely, a new dataset, a novel shape parameterization algorithm and an end-to-end deep generative network for predicting shape. First, we present 3DPeople, a large-scale synthetic dataset with 2.5 Million photo-realistic images of 80 subjects performing 70 activities and wearing diverse outfits. Besides providing textured 3D meshes for clothes and body, we annotate the dataset with segmentation masks, skeletons, depth, normal maps and optical flow. All this together makes 3DPeople suitable for a plethora of tasks.
Description
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CitationPumarola, A. [et al.]. 3DPeople: modeling the geometry of dressed humans. A: ICCV - IEEE International Conference on Computer Vision. "2019 IEEE/CVF International Conference on Computer Vision (ICCV)". 2019, p. 2242-2251.
Publisher versionhttps://ieeexplore.ieee.org/document/9008281
Collections
- IRI - Institut de Robòtica i Informàtica Industrial, CSIC-UPC - Ponències/Comunicacions de congressos [589]
- Departament d'Enginyeria de Sistemes, Automàtica i Informàtica Industrial - Ponències/Comunicacions de congressos [1.520]
- VIS - Visió Artificial i Sistemes Intel·ligents - Ponències/Comunicacions de congressos [296]
- ROBiri - Grup de Percepció i Manipulació Robotitzada de l'IRI - Ponències/Comunicacions de congressos [265]
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