A simulation-based approach for solving the flowshop problem
Cita com:
hdl:2117/17532
Document typeConference lecture
Defense date2010
Rights accessOpen Access
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is licensed under a Creative Commons license
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Attribution-NonCommercial-NoDerivs 3.0 Spain
Abstract
A simulation-based algorithm for the Permutation Flowshop Sequencing Problem (PFSP) is presented.
The algorithm uses Monte Carlo Simulation and a discrete version of the triangular distribution to incorporate
a randomness criterion in the classical Nawaz, Enscore, and Ham (NEH) heuristic and starts an
iterative process in order to obtain a set of alternative solutions to the PFSP. Thus, a random but biased
lo
We can then consider several properties per solution other than the makespan, such as balanced idle times
among machines, number of completed jobs at a given target time, etc. This allows the decision-maker to
consider multiple solution characteristics apart from those defined by the aprioristic objective function.
Therefore, our methodology provides flexibility during the sequence selection process, which may help to
improve the scheduling process. Several tests have been performed to discuss the effectiveness of this
approach. The results obtained so far are promising enough to encourage further developments and improvements
on the algorithm and its applications in real-life scenarios. In particular, Multi-Agent Simulation
is proposed as a promising technique to be explored in future works.
CitationJuan, A. [et al.]. A simulation-based approach for solving the flowshop problem. A: Winter Simulation Conference. "Proceedings of the 2010 winter simulation conference". Baltimore, Maryland: 2010, p. 3384-3395.
ISBN978-1-4244-9864-2
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