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dc.contributorRipoll Tarré, Marc
dc.contributor.authorPareja Piñol, Joan
dc.date.accessioned2019-12-24T12:31:50Z
dc.date.available2019-12-24T12:31:50Z
dc.date.issued2019-07-14
dc.identifier.urihttp://hdl.handle.net/2117/174251
dc.description.abstractThe aim of this project is to create a game prototype for a diablo-like game. The focus of this prototype is in the skill and itemization system, it searches to create a skill system that allows the player to change the behaviour of the skills and its effects by equipping different items, as well as improving the player basic stats. This project is focused on the programing of the said skill and itemization system using the unity API and C#, not on the art or design of the system or game.
dc.language.isoeng
dc.publisherUniversitat Politècnica de Catalunya
dc.rightsAttribution-NonCommercial-ShareAlike 3.0 Spain
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/3.0/es/
dc.subjectÀrees temàtiques de la UPC::So, imatge i multimèdia::Creació multimèdia::Disseny de videojocs
dc.subject.lcshVideo games--Design
dc.subject.otherARPG
dc.subject.otherIsometric
dc.subject.otherVideogame
dc.subject.otherLooting
dc.subject.otherCharacter development
dc.subject.otherskill system
dc.subject.otheritems
dc.subject.otherDiablo-like
dc.titleChambers of Elrankat: ARPG game prototype skill and item interaction system
dc.typeBachelor thesis
dc.subject.lemacVideojocs--Disseny
dc.rights.accessOpen Access
dc.audience.educationlevelGrau
dc.audience.mediatorFundació Politècnica de Catalunya. Centre de la Imatge i la Tecnologia Multimèdia
dc.audience.degreeGRAU EN DISSENY I DESENVOLUPAMENT DE VIDEOJOCS - Terrassa (Pla 2014)


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