Realistic face rendering for 3-D mixed reality experience
Visualitza/Obre
Estadístiques de LA Referencia / Recolecta
Inclou dades d'ús des de 2022
Cita com:
hdl:2117/167805
Tipus de documentTreball Final de Grau
Data2019-07-01
Condicions d'accésAccés obert
Tots els drets reservats. Aquesta obra està protegida pels drets de propietat intel·lectual i
industrial corresponents. Sense perjudici de les exempcions legals existents, queda prohibida la seva
reproducció, distribució, comunicació pública o transformació sense l'autorització del titular dels drets
Abstract
Virtual Reality (VR) has advanced significantly in the recent years. VR allows users to explore novel environments (both real and imaginary), play games, and engage with media in a way that is unprecedentedly immersive. However, compared to physical reality, sharing these experiences is difficult because the user's face is not easily observable from the outside and is partly occluded by the VR headset. Mixed Reality (MR) is a medium that alleviates some of this disconnect by sharing the virtual context of a VR user in a flat video format that can be consumed by an audience to get a feel for the user's experience. Our project aims to present a solution to address this problem by virtually removing the headset and revealing the face underneath it using a combination of 3D vision, machine learning and graphics techniques for images. We are now able to "remove" headsets and show a person's identity, focus and full face in virtual reality. The solution to this problem helps in enhancing communication through videos and video conferencing and in health care treatments for mental disorders.
MatèriesVirtual reality, Neural networks (Computer science), Realitat virtual, Xarxes neuronals (Informàtica)
TitulacióGRAU EN ENGINYERIA INFORMÀTICA (Pla 2010)
Col·leccions
Fitxers | Descripció | Mida | Format | Visualitza |
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146749.pdf | 1,113Mb | Visualitza/Obre |