Gamification in stroke rehabilitation
Tutor / directorTost Pardell, Daniela
Document typeMaster thesis
Rights accessOpen Access
Stroke has a high incidence in the population and it is one of the leading causes of functional impairments among adults. Brain damage rehabilitation is still a relatively undeveloped field and some research lines are following functional motor recovery. Brain-Computer Interface (BCI) provides new techniques to overcome stroke-related motor impairments. Recent studies present the brain’s capacity in order to promote the brain plasticity. The use of the BCI for rehabilitation tries to foster three mechanisms of neuropsychology that have proven to be of radical impact in brain function recovery: Motor Imagery, Mirror Neuron and Sensoriomotor loop. In this project, we present a pilot study with a rehabilitation session based on BCI system combined with gamification. We try to demonstrate that including gamification in the rehabilitation sessions the performance is the same as the base avatar, but the engagement and entertainment of patients increase. In this pilot study is explained the whole design and development of the gamification session as well as the intervention with real patients.
SubjectsHuman-robot interaction, Gamification, Cerebrovascular disease -- Patients -- Rehabilitation, Interacció persona-robot, Ludificació, Malalties cerebrovasculars -- Pacients -- Rehabilitació
DegreeMÀSTER UNIVERSITARI EN ENGINYERIA INDUSTRIAL (Pla 2014)
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