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dc.contributor.authorMartínez Bayona, Jonás
dc.contributor.authorVigo Anglada, Marc
dc.contributor.authorPla García, Núria
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Llenguatges i Sistemes Informàtics
dc.date.accessioned2011-10-04T14:00:51Z
dc.date.available2011-10-04T14:00:51Z
dc.date.created2011-08
dc.date.issued2011-08
dc.identifier.citationMartínez, J.; Vigo, M.; Pla, N. Skeleton computation of orthogonal polyhedra. "Computer graphics forum", Agost 2011, vol. 30, núm. 5, p. 1573-1582.
dc.identifier.issn0167-7055
dc.identifier.urihttp://hdl.handle.net/2117/13418
dc.description.abstractSkeletons are powerful geometric abstractions that provide useful representations for a number of geometric operations. The straight skeleton has a lower combinatorial complexity compared with the medial axis. Moreover, while the medial axis of a polyhedron is composed of quadric surfaces the straight skeleton just consist of planar faces. Although there exist several methods to compute the straight skeleton of a polygon, the straight skeleton of polyhedra has been paid much less attention. We require to compute the skeleton of very large datasets storing orthogonal polyhedra. Furthermore, we need to treat geometric degeneracies that usually arise when dealing with orthogonal polyhedra. We present a new approach so as to robustly compute the straight skeleton of orthogonal polyhedra. We follow a geometric technique that works directly with the boundary of an orthogonal polyhedron. Our approach is output sensitive with respect to the number of vertices of the skeleton and solves geometric degeneracies. Unlike the existing straight skeleton algorithms that shrink the object boundary to obtain the skeleton, our algorithm relies on the plane sweep paradigm. The resulting skeleton is only composed of axis-aligned and 45 rotated planar faces and edges.
dc.format.extent10 p.
dc.language.isoeng
dc.publisherNorth Holland
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Spain
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/
dc.subject.classificationInformàtica
dc.subject.lcshInformatica
dc.titleSkeleton computation of orthogonal polyhedra
dc.typeArticle
dc.subject.lemacGeometria -- Informàtica
dc.contributor.groupUniversitat Politècnica de Catalunya. GIE - Grup d'Informàtica a l'Enginyeria
dc.identifier.doi10.1111/j.1467-8659.2011.02031.x
dc.description.peerreviewedPeer Reviewed
dc.rights.accessRestricted access - publisher's policy
local.identifier.drac6002421
dc.description.versionPostprint (published version)
local.citation.authorMartínez, J.; Vigo, M.; Pla, N.
local.citation.publicationNameComputer graphics forum
local.citation.volume30
local.citation.number5
local.citation.startingPage1573
local.citation.endingPage1582


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