Millora d’una eina de gamificació
Document typeBachelor thesis
Rights accessOpen Access
Gamification is the introduction of game mechanics in environments that are not considered playful, creating a motivation to do activities by setting goals and awarding prizes to achieve them. Classpip is a tool that applies gamification to the educational environment. Classpip consists of three parts, a web application, a mobile application for iOS/Android and an application that guarantees the communication of both platforms and the persistence of the data. This work has been based on the improvement and expansion of the Classpip project, adding some new features such as ranges and levels or the Rewards one, and making several changes in the code that improves the usability of the application and its subsequent maintenance. In order to encourage adaptation to the future students in the project, a new web application has also been developed. This web collects all the teaching material about the project, and it also serves as an external projection for the project. The latest additions to work have been a manual to facilitate teamwork through Git, and a manual to develop changes and improvements to the new website. The final objective was to have a functional version that can be used at schools.