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dc.contributor.authorFons, Joan
dc.contributor.authorMonclús Lahoya, Eva
dc.contributor.authorVázquez Alcocer, Pere Pau
dc.contributor.authorNavazo Álvaro, Isabel
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Ciències de la Computació
dc.date.accessioned2019-01-31T10:09:29Z
dc.date.available2019-01-31T10:09:29Z
dc.date.issued2018
dc.identifier.citationFons, J. [et al.]. Rendering and interacting with volume models in inmmersive environments. A: Spanish Computer Graphics Conference. "CEIG 18: XXVIII Spanish Computer Graphics Conference: Madrid, Spain, June 27-29, 2018". European Association for Computer Graphics (Eurographics), 2018, p. 47-50.
dc.identifier.isbn978-3-03868-967-3
dc.identifier.urihttp://hdl.handle.net/2117/127968
dc.description.abstractThe recent advances in VR headsets, such as the Oculus Rift or HTC Vive, at affordable prices offering a high resolution display, has empowered the development of immersive VR applications. Unfortunately, the rendering engine and the interaction devices, are not specifically designed to deal with volumetric data. In this paper we propose an immersive VR system that uses some well-known acceleration algorithms to achieve real-time rendering of volumetric datasets in an immersive VR system. Moreover, we have incorporated different basic interaction techniques to facilitate the inspection of the volume dataset. The interaction has been designed to be as natural as possible in order to achieve the most comfortable, user-friendly virtual experience. We have conducted an informal user study to evaluate the user preferences. Our evaluation shows that our application is perceived usable, easy of learn and very effective in terms of the high level of immersion achieved.
dc.format.extent4 p.
dc.language.isoeng
dc.publisherEuropean Association for Computer Graphics (Eurographics)
dc.subjectÀrees temàtiques de la UPC::Informàtica::Infografia
dc.subject.lcshVirtual reality
dc.subject.lcshComputer graphics
dc.subject.otherComputer graphics
dc.subject.otherVirtual reality
dc.subject.otherVolumetric models
dc.titleRendering and interacting with volume models in inmmersive environments
dc.typeConference report
dc.subject.lemacRealitat virtual
dc.subject.lemacInfografía
dc.contributor.groupUniversitat Politècnica de Catalunya. ViRVIG - Grup de Recerca en Visualització, Realitat Virtual i Interacció Gràfica
dc.identifier.doi10.2312/ceig.20181153
dc.description.peerreviewedPeer Reviewed
dc.relation.publisherversionhttps://diglib.eg.org:443/handle/10.2312/ceig20181153
dc.rights.accessOpen Access
drac.iddocument23622313
dc.description.versionPostprint (author's final draft)
upcommons.citation.authorFons, J.; Monclús, E.; Vazquez, P.; Navazo, I.
upcommons.citation.contributorSpanish Computer Graphics Conference
upcommons.citation.publishedtrue
upcommons.citation.publicationNameCEIG 18: XXVIII Spanish Computer Graphics Conference: Madrid, Spain, June 27-29, 2018
upcommons.citation.startingPage47
upcommons.citation.endingPage50


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