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dc.contributor.authorAmo Filvá, Daniel
dc.contributor.authorAlier Forment, Marc
dc.contributor.authorGarcía Peñalvo, Francisco Javier
dc.contributor.authorFonseca Escudero, David
dc.contributor.authorCasany Guerrero, María José
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament d'Enginyeria de Serveis i Sistemes d'Informació
dc.date.accessioned2018-11-16T11:14:08Z
dc.date.available2018-11-16T11:14:08Z
dc.date.issued2018
dc.identifier.citationAmo, D., Alier, M., García, F.J., Fonseca, D., Casany, M.J. Learning analytics to assess students’ behavior with scratch through clickstream. A: Learning Analytics Summer Institute Spain. "Proceedings of the Learning Analytics Summer Institute Spain 2018: León, Spain, June 18-19, 2018". CEUR-WS.org, 2018, p. 74-82.
dc.identifier.issn1613-0073
dc.identifier.urihttp://hdl.handle.net/2117/124571
dc.description.abstractThe construction of knowledge through computational practice requires to teachers a substantial amount of time and effort to evaluate programming skills, to understand and to glimpse the evolution of the students and finally to state a quantitative judgment in learning assessment. This suposes a huge problem of time and no adecuate intime feedback to students while practicing programming activities. The field of learning analytics has been a common practice in research since last years due their great possibilities in terms of learning improvement. Such possibilities can be a strong positive contribution in the field of computational practice such as programming. In this work we attempt to use learning analytics to ensure intime and quality feedback through the analysis of students behavior in programming practice. Hence, in order to help teachers in their assessments we propose a solution to categorize and understand students’ behavior in programming activities using business technics such as web clickstream. Clickstream is a technique that consists in the collection and analysis of data generated by users. We applied it in learning programming environments to study students behavior to enhance students learning and programming skills. The results of the work supports this business technique as useful and adequate in programming practice. The main finding showns a first taxonomy of programming behaviors that can easily be used in a classroom. This will help teachers to understand how students behave in their practice and consequently enhance assessment and students’ following-up to avoid examination failures.
dc.format.extent9 p.
dc.language.isoeng
dc.publisherCEUR-WS.org
dc.subjectÀrees temàtiques de la UPC::Informàtica::Programació
dc.subject.lcshProgramming (Computers) -- Study and teaching (Higher)
dc.subject.otherLearning analytics
dc.subject.otherClickstream
dc.subject.otherScratch
dc.subject.otherProgramming
dc.subject.otherBig data
dc.titleLearning analytics to assess students’ behavior with scratch through clickstream
dc.typeConference report
dc.subject.lemacProgramació (Ordinadors) -- Ensenyament universitari
dc.contributor.groupUniversitat Politècnica de Catalunya. SUSHITOS - Grup de recerca en serveis per a tecnologies d'informació socials, ubiqües i humanístiques, i per a software lliure
dc.description.peerreviewedPeer Reviewed
dc.relation.publisherversionhttp://ceur-ws.org/Vol-2188/Paper8.pdf
dc.rights.accessOpen Access
local.identifier.drac23432015
dc.description.versionPostprint (published version)
local.citation.authorAmo, D.; Alier, M.; García, F.J.; Fonseca, D.; Casany, M.J.
local.citation.contributorLearning Analytics Summer Institute Spain
local.citation.publicationNameProceedings of the Learning Analytics Summer Institute Spain 2018: León, Spain, June 18-19, 2018
local.citation.startingPage74
local.citation.endingPage82


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