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dc.contributorChica Calaf, Antonio
dc.contributor.authorAlcázar López, Víctor Enrique
dc.date.accessioned2018-10-18T13:00:33Z
dc.date.available2018-10-18T13:00:33Z
dc.date.issued2018-06-26
dc.identifier.urihttp://hdl.handle.net/2117/122619
dc.description.abstractThis document aims to provide a insightful description about the process of building a mobile videogame about environmental sustainability using Unity and a detailed explanation of two other approaches that the thesis authors found to be not adequate. The report, though, does not aim to be a step-by step guide on how to build such a game, as it would prove very tedious and unproductive. It has been chosen to only provide insight on key gameplay elements and technical decisions that will enable future endeavours in this eld to build a similar project or extend the current one with easiness.
dc.language.isoeng
dc.publisherUniversitat Politècnica de Catalunya
dc.subjectÀrees temàtiques de la UPC::Informàtica
dc.subject.lcshVideo games
dc.subject.lcshMobile apps
dc.subject.othersustainability
dc.subject.otherserious games
dc.subject.otherenvironment
dc.subject.othermobile games
dc.subject.othereducation
dc.subject.othergames
dc.titleCreation of a mobile game about environmental sustainability
dc.typeBachelor thesis
dc.subject.lemacVideojocs
dc.subject.lemacAplicacions mòbils
dc.identifier.slug134115
dc.rights.accessOpen Access
dc.date.updated2018-07-06T04:00:21Z
dc.audience.educationlevelGrau
dc.audience.mediatorFacultat d'Informàtica de Barcelona
dc.audience.degreeGRAU EN ENGINYERIA INFORMÀTICA (Pla 2010)


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