Creation of a mobile game about environmental sustainability
dc.contributor | Chica Calaf, Antonio |
dc.contributor.author | Alcázar López, Víctor Enrique |
dc.date.accessioned | 2018-10-18T13:00:33Z |
dc.date.available | 2018-10-18T13:00:33Z |
dc.date.issued | 2018-06-26 |
dc.identifier.uri | http://hdl.handle.net/2117/122619 |
dc.description.abstract | This document aims to provide a insightful description about the process of building a mobile videogame about environmental sustainability using Unity and a detailed explanation of two other approaches that the thesis authors found to be not adequate. The report, though, does not aim to be a step-by step guide on how to build such a game, as it would prove very tedious and unproductive. It has been chosen to only provide insight on key gameplay elements and technical decisions that will enable future endeavours in this eld to build a similar project or extend the current one with easiness. |
dc.language.iso | eng |
dc.publisher | Universitat Politècnica de Catalunya |
dc.subject | Àrees temàtiques de la UPC::Informàtica |
dc.subject.lcsh | Video games |
dc.subject.lcsh | Mobile apps |
dc.subject.other | sustainability |
dc.subject.other | serious games |
dc.subject.other | environment |
dc.subject.other | mobile games |
dc.subject.other | education |
dc.subject.other | games |
dc.title | Creation of a mobile game about environmental sustainability |
dc.type | Bachelor thesis |
dc.subject.lemac | Videojocs |
dc.subject.lemac | Aplicacions mòbils |
dc.identifier.slug | 134115 |
dc.rights.access | Open Access |
dc.date.updated | 2018-07-06T04:00:21Z |
dc.audience.educationlevel | Grau |
dc.audience.mediator | Facultat d'Informàtica de Barcelona |
dc.audience.degree | GRAU EN ENGINYERIA INFORMÀTICA (Pla 2010) |
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