Game-theoretical design of an adaptive distributed dissemination protocol for VANETs
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Cita com:
hdl:2117/114511
Tipus de documentArticle
Data publicació2018-01-01
EditorMultidisciplinary Digital Publishing Institute (MDPI)
Condicions d'accésAccés obert
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Reconeixement-NoComercial-SenseObraDerivada 3.0 Espanya
Abstract
Road safety applications envisaged for Vehicular Ad Hoc Networks (VANETs) depend largely on the dissemination of warning messages to deliver information to concerned vehicles. The intended applications, as well as some inherent VANET characteristics, make data dissemination an essential service and a challenging task in this kind of networks. This work lays out a decentralized stochastic solution for the data dissemination problem through two game-theoretical mechanisms. Given the non-stationarity induced by a highly dynamic topology, diverse network densities, and intermittent connectivity, a solution for the formulated game requires an adaptive procedure able to exploit the environment changes. Extensive simulations reveal that our proposal excels in terms of number of transmissions, lower end-to-end delay and reduced overhead while maintaining high delivery ratio, compared to other proposals
CitacióIza, C., Mezher, A., Aguilar Igartua, M., Forne, J. Game-theoretical design of an adaptive distributed dissemination protocol for VANETs. "Sensors", 1 Gener 2018, vol. 18, núm. 1.
ISSN1424-8220
Versió de l'editorhttp://www.mdpi.com/1424-8220/18/1/294
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