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dc.contributor.authorValls, Josep Francesc
dc.contributor.authorRedondo Domínguez, Ernesto
dc.contributor.authorSánchez Riera, Alberto
dc.contributor.authorFonseca Escudero, David
dc.contributor.authorVillagrasa, Sergi
dc.contributor.authorNavarro Delgado, Isidro
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Representació Arquitectònica
dc.date.accessioned2017-11-02T13:34:19Z
dc.date.available2018-04-28T00:30:29Z
dc.date.issued2017
dc.identifier.citationValls, J.F., Redondo, E., Sanchez Riera, A., Fonseca, D., Villagrasa, S., Navarro, I. Simulated environments in architecture education: improving the student motivation. A: World Conference on Information Systems and Technologies. "WorldCIST2017:Recent Advances in Information Systems and Technologies". Madeira: Springer, 2017, p. 235-243.
dc.identifier.isbn978-3-319-56540-8
dc.identifier.urihttp://hdl.handle.net/2117/109616
dc.description.abstractThe increasing graphic quality and ease of use of the current generation of videogame technology compels educators to rethink how architecture students learn. This paper presents the results of an educational experience with architecture students that explored the suitability of virtual environments as an educational tool. Students explored the simulated environment of an architectural proposal and filled a survey asking whether the experience had made them reason about some fundamental qualities of space. The results revealed that the virtual environment was capable of making students reflect on the functional, formal or material qualities of architectural spaces, suggesting a new education avenue using gamification or serious games strategies.
dc.format.extent9 p.
dc.language.isoeng
dc.publisherSpringer
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Spain
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/
dc.subjectÀrees temàtiques de la UPC::Arquitectura
dc.subjectÀrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació
dc.subject.lcshArchitecture -- Study and teaching
dc.subject.lcshGamification
dc.subject.lcshShared virtual environments
dc.subject.otherArchitecture
dc.subject.otherEducation
dc.subject.otherGamification
dc.subject.otherUnreal engine
dc.subject.otherVirtual environments
dc.titleSimulated environments in architecture education: improving the student motivation
dc.typeConference report
dc.subject.lemacArquitectura - Ensenyament
dc.subject.lemacLudificació
dc.subject.lemacEntorns virtuals compartits
dc.contributor.groupUniversitat Politècnica de Catalunya. ADR&M - Arquitectura, Disseny: Representació i Modelatge
dc.identifier.doi10.1007/978-3-319-56541-5_24
dc.relation.publisherversionhttps://link.springer.com/chapter/10.1007/978-3-319-56541-5_24
dc.rights.accessOpen Access
local.identifier.drac21568390
dc.description.versionPostprint (author's final draft)
local.citation.authorValls, J.F.; Redondo, E.; Sanchez Riera, A.; Fonseca, D.; Villagrasa, S.; Navarro, I.
local.citation.contributorWorld Conference on Information Systems and Technologies
local.citation.pubplaceMadeira
local.citation.publicationNameWorldCIST2017:Recent Advances in Information Systems and Technologies
local.citation.startingPage235
local.citation.endingPage243


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