dc.contributor.author | Valls, Josep Francesc |
dc.contributor.author | Redondo Domínguez, Ernesto |
dc.contributor.author | Sánchez Riera, Alberto |
dc.contributor.author | Fonseca Escudero, David |
dc.contributor.author | Villagrasa, Sergi |
dc.contributor.author | Navarro Delgado, Isidro |
dc.contributor.other | Universitat Politècnica de Catalunya. Departament de Representació Arquitectònica |
dc.date.accessioned | 2017-11-02T13:34:19Z |
dc.date.available | 2018-04-28T00:30:29Z |
dc.date.issued | 2017 |
dc.identifier.citation | Valls, J.F., Redondo, E., Sanchez Riera, A., Fonseca, D., Villagrasa, S., Navarro, I. Simulated environments in architecture education: improving the student motivation. A: World Conference on Information Systems and Technologies. "WorldCIST2017:Recent Advances in Information Systems and Technologies". Madeira: Springer, 2017, p. 235-243. |
dc.identifier.isbn | 978-3-319-56540-8 |
dc.identifier.uri | http://hdl.handle.net/2117/109616 |
dc.description.abstract | The increasing graphic quality and ease of use of the current generation of videogame technology compels educators to rethink how architecture students learn. This paper presents the results of an educational experience with architecture students that explored the suitability of virtual environments as an educational tool. Students explored the simulated environment of an architectural proposal and filled a survey asking whether the experience had made them reason about some fundamental qualities of space. The results revealed that the virtual environment was capable of making students reflect on the functional, formal or material qualities of architectural spaces, suggesting a new education avenue using gamification or serious games strategies. |
dc.format.extent | 9 p. |
dc.language.iso | eng |
dc.publisher | Springer |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 Spain |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
dc.subject | Àrees temàtiques de la UPC::Arquitectura |
dc.subject | Àrees temàtiques de la UPC::Ensenyament i aprenentatge::TIC's aplicades a l'educació |
dc.subject.lcsh | Architecture -- Study and teaching |
dc.subject.lcsh | Gamification |
dc.subject.lcsh | Shared virtual environments |
dc.subject.other | Architecture |
dc.subject.other | Education |
dc.subject.other | Gamification |
dc.subject.other | Unreal engine |
dc.subject.other | Virtual environments |
dc.title | Simulated environments in architecture education: improving the student motivation |
dc.type | Conference report |
dc.subject.lemac | Arquitectura - Ensenyament |
dc.subject.lemac | Ludificació |
dc.subject.lemac | Entorns virtuals compartits |
dc.contributor.group | Universitat Politècnica de Catalunya. ADR&M - Arquitectura, Disseny: Representació i Modelatge |
dc.identifier.doi | 10.1007/978-3-319-56541-5_24 |
dc.relation.publisherversion | https://link.springer.com/chapter/10.1007/978-3-319-56541-5_24 |
dc.rights.access | Open Access |
local.identifier.drac | 21568390 |
dc.description.version | Postprint (author's final draft) |
local.citation.author | Valls, J.F.; Redondo, E.; Sanchez Riera, A.; Fonseca, D.; Villagrasa, S.; Navarro, I. |
local.citation.contributor | World Conference on Information Systems and Technologies |
local.citation.pubplace | Madeira |
local.citation.publicationName | WorldCIST2017:Recent Advances in Information Systems and Technologies |
local.citation.startingPage | 235 |
local.citation.endingPage | 243 |