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dc.contributor.authorSánchez-Carmona, Adrián
dc.contributor.authorRobles, Sergi
dc.contributor.authorPons, Jordi
dc.date.accessioned2017-06-22T09:57:58Z
dc.date.available2017-06-22T09:57:58Z
dc.date.issued2017-06
dc.identifier.citationSánchez-Carmona, A.; Robles, S.; Pons, J. A gamification experience to improve engineering students' performance through motivation. "JOTSE: Journal of Technology and Science Education", Juny 2017, vol. 7, núm. 2, p. 150-161.
dc.identifier.issn2013-6374
dc.identifier.issn2014-5349
dc.identifier.urihttp://hdl.handle.net/2117/105728
dc.description.abstractThe students' lack of motivation is a usual problem. The students value more the obtention of the degree than the developing of competences and skills. In order to fight this, we developed a gamification's experience based on merits and leaderboards. The merits are linked to the attainment of skills and competences that students usually do not appreciate. During the year 2016, we are carrying out a pilot involving 950 students at the Graduate of Engineering in Computer Science at the Autonomous University of Barcelona (UAB)
dc.format.extent12 p.
dc.language.isoeng
dc.publisherOmniaScience
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Spain
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/
dc.subjectÀrees temàtiques de la UPC::Ensenyament i aprenentatge::Ensenyament universitari
dc.subjectÀrees temàtiques de la UPC::Ensenyament i aprenentatge::Metodologies docents
dc.subject.lcshMotivation in education--Study and teaching
dc.subject.lcshLearning ability Study and teaching
dc.subject.otherGamification
dc.subject.otherMerits
dc.subject.otherLeaderboards
dc.subject.otherSkills
dc.subject.otherCompetences evaluation
dc.titleA gamification experience to improve engineering students' performance through motivation
dc.typeArticle
dc.subject.lemacEnsenyament universitari
dc.subject.lemacMotivació en l'educació
dc.subject.lemacAptitud -- Ensenyament
dc.identifier.dlB-2000-2012
dc.description.peerreviewedPeer Reviewed
dc.rights.accessOpen Access
local.citation.publicationNameJOTSE: Journal of Technology and Science Education
local.citation.volume7
local.citation.number2
local.citation.startingPage150
local.citation.endingPage161


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  • 2017, Vol. 7. núm. 2 [12]
    9th International Conference on University Teaching and Innovation (CIDUI): Learning and teaching innovation impacts

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