Automatic generation of quadrilateral structured meshes using linear programming and transfinite interpolation

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Document typeConference report
Defense date2009-04-30
Rights accessOpen Access
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Abstract
This paper presents an implementation of a structured quadrilateral algorithm
called submapping. The meshing procedure splits the geometry into patches and then
meshes each patch separately preserving the mesh compatibility between patches via an
linear integer problem. The submapping algorithm can only be applied to geometries such that each angle between consecutive edges is, approximately, an integer multiple of ¼=2.