Game engines in urban planning: visual and sound representations in public space
Document typeConference report
PublisherDepartment of Civil Engineering of the University of Coimbra and e-GEO, Research Center in Geography and Regional Planning of the Faculty of Social Sciences and Humanities of the Nova University of Lisbon
Rights accessOpen Access
CitationSignorelli, Valerio. Game engines in urban planning: visual and sound representations in public space. A: Virtual cities and territories. "International Conference Virtual City and Territory (7è: 2011: Lisboa)". Coimbra: University of Coimbra. Department of Civil Engineering; etc., 2011, p. 533-536.