Disseny d'un simulador de vol A320
Tutor / director / avaluadorPrats Menéndez, Xavier
Tipus de documentProjecte/Treball Final de Carrera
Condicions d'accésAccés restringit per decisió de l'autor
The aim of this project is to study the viability of two avionics simulation cockpits that are expected to be placed in an aeronautics laboratory in the near future: a lightweight simple-engine aircraft simulator with a simple panel (Cessna 152) and a multi-engine commercial aircraft simulator with a modern panel and an automated flight management (Airbus-type). The Cessna’s cockpit is a general aviation cockpit, generally used to private flights or training flights. It is a two-seater aircraft and the size of its cockpit is similar to a car’s interior. The instrumentation found in a Cessna is very basic and absolutely analogical, since it is an aircraft produced in the mid-sixties and designed basically to do visual training flights. Airbus is a more modern aircraft produced in the late eighties and designed completely to commercial aviation. This kind of aircraft is able to transport more than two hundred passengers and it is also able to jump long distances. The cockpit is absolutely equipped with instruments (it is possible to take off and to land even without looking outside the aircraft) and the interaction between the crew and on board aeronavegation computers play a very decisive role. This study considers different flight simulator softwares in order to obtain the highest output from them, according to this project requirements. The three most important flight simulators of the market are analized and both cockpits are studied individually, by using the real operating manual of each aircraft. Two summaries directed at their programming are also included: a summary of the system and a specific summary. This project considers neither the carrying out of graphic environment of the simulator nor flight mechanics. These parameters are not supposed to provide anything interesting to the school. What will be also done is a minucious study of the structure the different simulators should have to get a successful communication between computers, systems and users. A project including the whole UPC is proposed, having into account that all future investigators will not be aeronautical engineers. Several supporting documents are added to this paper in order to help different non-aeronautical engineers to work on this project. Finally, different related projects and their explanations are proposed to further this investigation.