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dc.contributorCremers, Daniel
dc.contributorStrekalovskiy, Evgeny
dc.contributor.authorBernardino Perez, Gabriel
dc.descriptionProjecte realitzat en el marc d’un programa de mobilitat amb la Fakultät für Informätik de la Technischen Universität München
dc.description.abstractIn this thesis a superresolution method consisting in a deblurring and an upsampling is used to improve the quality of a 3D reconstruction using data sampled with a Kinect. Results show that there is a significant quality improve.
dc.publisherUniversitat Politècnica de Catalunya
dc.publisherTechnische Universität München
dc.subjectÀrees temàtiques de la UPC::Informàtica::Aplicacions de la informàtica::Disseny assistit per ordinador
dc.subject.lcshComputer vision
dc.subject.lcshThree-dimensional display systems
dc.subject.otherVisio per computador
dc.subject.otherreconstruccio 3d
dc.subject.othermetodes variacionals
dc.subject.otherrelaxacio convexa
dc.subject.other3D reconstruction
dc.subject.othervariational methods
dc.subject.otherconvex relaxation
dc.titleDepth Map Based Superresolution Method in 3D Reconstruction
dc.title.alternativeTiefenkartenbasierte Superresolution f ür 3D-Rekonstruktion
dc.typeMaster thesis (pre-Bologna period)
dc.subject.lemacVisió per ordinador
dc.subject.lemacRepresentació visual en tres dimensions
dc.rights.accessOpen Access
dc.audience.educationlevelEstudis de primer/segon cicle
dc.audience.mediatorFacultat d'Informàtica de Barcelona
dc.audience.degreeENGINYERIA INFORMÀTICA (Pla 2003)
dc.contributor.covenanteeTechnische Universität München

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