Ir al contenido (pulsa Retorno)

Universitat Politècnica de Catalunya

    • Català
    • Castellano
    • English
    • LoginRegisterLog in (no UPC users)
  • mailContact Us
  • world English 
    • Català
    • Castellano
    • English
  • userLogin   
      LoginRegisterLog in (no UPC users)

UPCommons. Global access to UPC knowledge

Banner header
76.434 UPC academic works
You are here:
View Item 
  •   DSpace Home
  • Treballs acadèmics
  • Màsters oficials
  • Master in Artificial Intelligence - MAI (Pla 2006)
  • View Item
  •   DSpace Home
  • Treballs acadèmics
  • Màsters oficials
  • Master in Artificial Intelligence - MAI (Pla 2006)
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Relighting the scene by finding the intrinsic images

Thumbnail
View/Open
EduardRafaelMT.pdf (9,481Mb)
  View UPCommons Usage Statistics
  LA Referencia / Recolecta stats
Includes usage data since 2022
Cita com:
hdl:2099.1/20441

Show full item record
Rafael Antón, Eduard
Tutor / directorPuig Montada, AnnaMés informacióMés informació; Pujol, Oriol
Document typeMaster thesis
Date2013-06-14
Rights accessOpen Access
Attribution-NonCommercial-NoDerivs 3.0 Spain
This work is protected by the corresponding intellectual and industrial property rights. Except where otherwise noted, its contents are licensed under a Creative Commons license : Attribution-NonCommercial-NoDerivs 3.0 Spain
Abstract
In this project we will embed virtual objects in a real-life scene looking auto- matically for the most realistic approach. Previous works have demonstrated the lighting as the most important feature to achieve a better and more realistic results. Moreover other researches that focus their works in which is the best way to descompose or classify the lighting of any scene. In this project, we have taken most of these concepts to begin our proposal. As a first step we didn't wish to get the real lights features or even their locations, our first goal was to relight the whole scene with a virtual light and do it in real-time. Proposal. Therefore, our goal is to be able to taking a frame from an input device (mostly Kinect), erase the current light conditions of the image to lately add new ones that must be common with the virtual objects included as augmented reality (AR). Create the new conditions will be done by setting up the virtual lights into a 3D enviroment and then use a render to extract the lighting and add it to the original image taken by the Kinect, all of it in real-time. The whole process itself, presents many challenges that must be faced. A way to isolate the lighting information from any image has to be find, the geometry of the scene or at least some significant areas must be retrieved to interact as similar as possible with the virtual lights and finally, a framework has to be developed to achieve the real-time objective for the whole task.
SubjectsComputer vision, Visió per ordinador
DegreeMÀSTER UNIVERSITARI EN INTEL·LIGÈNCIA ARTIFICIAL (Pla 2009)
URIhttp://hdl.handle.net/2099.1/20441
Collections
  • Màsters oficials - Master in Artificial Intelligence - MAI (Pla 2006) [73]
  View UPCommons Usage Statistics

Show full item record

FilesDescriptionSizeFormatView
EduardRafaelMT.pdf9,481MbPDFView/Open

Browse

This CollectionBy Issue DateAuthorsOther contributionsTitlesSubjectsThis repositoryCommunities & CollectionsBy Issue DateAuthorsOther contributionsTitlesSubjects

© UPC Obrir en finestra nova . Servei de Biblioteques, Publicacions i Arxius

info.biblioteques@upc.edu

  • About This Repository
  • Metadata under:Metadata under CC0
  • Contact Us
  • Send Feedback
  • Privacy Settings
  • Inici de la pàgina