Progressive ray casting for volumetric models on mobile devices

dc.contributor.authorDíaz García, Jesús
dc.contributor.authorBrunet Crosa, Pere
dc.contributor.authorNavazo Álvaro, Isabel
dc.contributor.authorVázquez Alcocer, Pere Pau
dc.contributor.groupUniversitat Politècnica de Catalunya. ViRVIG - Grup de Recerca en Visualització, Realitat Virtual i Interacció Gràfica
dc.contributor.otherUniversitat Politècnica de Catalunya. Departament de Ciències de la Computació
dc.date.accessioned2018-07-19T06:28:33Z
dc.date.available2020-03-03T01:25:38Z
dc.date.issued2018-06
dc.description.abstractMobile devices have experienced an incredible market penetration in the last decade. Currently, medium to premium smartphones are relatively affordable devices. With the increase in screen size and resolution, together with the improvements in performance of mobile CPUs and GPUs, more tasks have become possible. In this paper we explore the rendering of medium to large volumetric models on mobile and low performance devices in general. To do so, we present a progressive ray casting method that is able to obtain interactive frame rates and high quality results for models that not long ago were only supported by desktop computers.
dc.description.peerreviewedPeer Reviewed
dc.description.versionPostprint (author's final draft)
dc.format.extent16 p.
dc.identifier.citationDíaz, J., Brunet, P., Navazo, I., Vázquez, P. Progressive ray casting for volumetric models on mobile devices. "Computers & graphics", Juny 2018, vol. 73, p. 1-16.
dc.identifier.doi10.1016/j.cag.2018.02.007
dc.identifier.issn0097-8493
dc.identifier.urihttps://hdl.handle.net/2117/119561
dc.language.isoeng
dc.relation.projectidinfo:eu-repo/grantAgreement/MINECO//TIN2014-52211-C2-1-R/ES/GENERACION, SIMULACION Y VISUALIZACION DE MODELOS 3D A PARTIR DE GRANDES CONJUNTOS DE DATOS. APLICACIONES EN LA MEJORA DE LA CALIDAD DE VIDA DE LAS PERSONAS Y SU ENTORNO/
dc.relation.projectidinfo:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2013-2016/TIN2017-88515-C2-1-R/ES/VISUALIZACION, MODELADO, SIMULACION E INTERACCION CON MODELOS 3D. APLICACIONES EN CIENCIAS DE LA VIDA Y ENTORNOS RURALES Y URBANOS/
dc.relation.publisherversionhttps://www.sciencedirect.com/science/article/pii/S009784931830030X?via%3Dihub
dc.rights.accessOpen Access
dc.rights.licensenameAttribution-NonCommercial-NoDerivs 3.0 Spain
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/
dc.subjectÀrees temàtiques de la UPC::Informàtica::Infografia
dc.subject.lcshRendering (Computer graphics)
dc.subject.lcshMobile computing
dc.subject.lcshThree dimensional imaging
dc.subject.lemacInformàtica mòbil
dc.subject.lemacInfografia tridimensional
dc.subject.otherDirect volume rendering
dc.subject.otherProgressive ray casting
dc.subject.otherMobile devices
dc.titleProgressive ray casting for volumetric models on mobile devices
dc.typeArticle
dspace.entity.typePublication
local.citation.authorDíaz, J.; Brunet, P.; Navazo, I.; Vázquez, P.
local.citation.endingPage16
local.citation.publicationNameComputers & graphics
local.citation.startingPage1
local.citation.volume73
local.identifier.drac23182812

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