Progressive ray casting for volumetric models on mobile devices
| dc.contributor.author | Díaz García, Jesús |
| dc.contributor.author | Brunet Crosa, Pere |
| dc.contributor.author | Navazo Álvaro, Isabel |
| dc.contributor.author | Vázquez Alcocer, Pere Pau |
| dc.contributor.group | Universitat Politècnica de Catalunya. ViRVIG - Grup de Recerca en Visualització, Realitat Virtual i Interacció Gràfica |
| dc.contributor.other | Universitat Politècnica de Catalunya. Departament de Ciències de la Computació |
| dc.date.accessioned | 2018-07-19T06:28:33Z |
| dc.date.available | 2020-03-03T01:25:38Z |
| dc.date.issued | 2018-06 |
| dc.description.abstract | Mobile devices have experienced an incredible market penetration in the last decade. Currently, medium to premium smartphones are relatively affordable devices. With the increase in screen size and resolution, together with the improvements in performance of mobile CPUs and GPUs, more tasks have become possible. In this paper we explore the rendering of medium to large volumetric models on mobile and low performance devices in general. To do so, we present a progressive ray casting method that is able to obtain interactive frame rates and high quality results for models that not long ago were only supported by desktop computers. |
| dc.description.peerreviewed | Peer Reviewed |
| dc.description.version | Postprint (author's final draft) |
| dc.format.extent | 16 p. |
| dc.identifier.citation | Díaz, J., Brunet, P., Navazo, I., Vázquez, P. Progressive ray casting for volumetric models on mobile devices. "Computers & graphics", Juny 2018, vol. 73, p. 1-16. |
| dc.identifier.doi | 10.1016/j.cag.2018.02.007 |
| dc.identifier.issn | 0097-8493 |
| dc.identifier.uri | https://hdl.handle.net/2117/119561 |
| dc.language.iso | eng |
| dc.relation.projectid | info:eu-repo/grantAgreement/MINECO//TIN2014-52211-C2-1-R/ES/GENERACION, SIMULACION Y VISUALIZACION DE MODELOS 3D A PARTIR DE GRANDES CONJUNTOS DE DATOS. APLICACIONES EN LA MEJORA DE LA CALIDAD DE VIDA DE LAS PERSONAS Y SU ENTORNO/ |
| dc.relation.projectid | info:eu-repo/grantAgreement/AEI/Plan Estatal de Investigación Científica y Técnica y de Innovación 2013-2016/TIN2017-88515-C2-1-R/ES/VISUALIZACION, MODELADO, SIMULACION E INTERACCION CON MODELOS 3D. APLICACIONES EN CIENCIAS DE LA VIDA Y ENTORNOS RURALES Y URBANOS/ |
| dc.relation.publisherversion | https://www.sciencedirect.com/science/article/pii/S009784931830030X?via%3Dihub |
| dc.rights.access | Open Access |
| dc.rights.licensename | Attribution-NonCommercial-NoDerivs 3.0 Spain |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/es/ |
| dc.subject | Àrees temàtiques de la UPC::Informàtica::Infografia |
| dc.subject.lcsh | Rendering (Computer graphics) |
| dc.subject.lcsh | Mobile computing |
| dc.subject.lcsh | Three dimensional imaging |
| dc.subject.lemac | Informàtica mòbil |
| dc.subject.lemac | Infografia tridimensional |
| dc.subject.other | Direct volume rendering |
| dc.subject.other | Progressive ray casting |
| dc.subject.other | Mobile devices |
| dc.title | Progressive ray casting for volumetric models on mobile devices |
| dc.type | Article |
| dspace.entity.type | Publication |
| local.citation.author | Díaz, J.; Brunet, P.; Navazo, I.; Vázquez, P. |
| local.citation.endingPage | 16 |
| local.citation.publicationName | Computers & graphics |
| local.citation.startingPage | 1 |
| local.citation.volume | 73 |
| local.identifier.drac | 23182812 |
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