On the fly best view detection using graphics hardware
| dc.contributor.author | Vázquez Alcocer, Pere Pau |
| dc.contributor.author | Sbert Cassasayas, Mateu |
| dc.contributor.group | Universitat Politècnica de Catalunya. MOVING - Grup de Recerca en Modelatge, Interacció i Visualització en Realitat Virtual |
| dc.contributor.other | Universitat Politècnica de Catalunya. Departament de Llenguatges i Sistemes Informàtics |
| dc.date.accessioned | 2010-11-09T11:03:08Z |
| dc.date.available | 2010-11-09T11:03:08Z |
| dc.date.created | 2004 |
| dc.date.issued | 2004 |
| dc.description.abstract | Selection of good camera positions has many applications in Computer Graphics. It can be used to compute a walkthrough inside a scene that shows a higher amount of information or to select a minimal set of views for Image- Based Rendering. However, the selection of a good view is costly, even when using OpenGL for fast rendering, as it is necessary to analyze a high amount of camera positions. In this paper we show how histograms, an OpenGL extension available in current graphics hardware, may be used together with an adaptive algorithm in order to obtain on the fly best views for objects of moderate complexity (several thousands of polygons). |
| dc.description.version | Postprint (published version) |
| dc.format.extent | 6 p. |
| dc.identifier.citation | Vázquez, P.; Sbert, M. On the fly best view detection using graphics hardware. A: International Conference on Visualization, Image, and Image Processing. "4th International Conference on Visualization, Image, and Image Processing". Marbella: 2004, p. 625-630. |
| dc.identifier.uri | https://hdl.handle.net/2117/10192 |
| dc.language.iso | eng |
| dc.relation.publisherversion | http://www.actapress.com/Abstract.aspx?paperId=18823 |
| dc.rights.access | Restricted access - publisher's policy |
| dc.subject | Àrees temàtiques de la UPC::Informàtica::Infografia |
| dc.subject.lcsh | Graphics processing units |
| dc.subject.lcsh | Rendering (Computer graphics) |
| dc.subject.lemac | Infografia tridimensional -- Hardware |
| dc.subject.other | Camera placement |
| dc.subject.other | Graphics hardware |
| dc.subject.other | Information Theory |
| dc.title | On the fly best view detection using graphics hardware |
| dc.type | Conference report |
| dspace.entity.type | Publication |
| local.citation.author | Vázquez, P.; Sbert, M. |
| local.citation.contributor | International Conference on Visualization, Image, and Image Processing |
| local.citation.endingPage | 630 |
| local.citation.publicationName | 4th International Conference on Visualization, Image, and Image Processing |
| local.citation.pubplace | Marbella |
| local.citation.startingPage | 625 |
| local.identifier.drac | 2435053 |
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