Now showing items 1-4 of 4

  • A psychoanalyst artificial intelligence model in a computer game 

    Muñoz Fernández, Enrique (Universitat Politècnica de Catalunya / Vienna University of Technology, 2012-11-27)
    Master thesis (pre-Bologna period)
    Open Access
    [ANGLÈS] Implementation of an artificial intelligence model based on the psychoanalytic theory of the ID-Ego-SuperEgo of Sigmund Freud into the computer game Unreal Tournament 2004.
  • Game world implementation of Artificial Recognition System model 

    Ortuño Torra, Ernest (Universitat Politècnica de Catalunya / Vienna University of Technology, 2012-08)
    Master thesis (pre-Bologna period)
    Open Access
    Covenantee:  Technische Universität Wien
    [ANGLÈS] A theoretical evaluation and analysis of possibilities to adapt the ARS (Artificial Recognition System) to a computer game simulator. The requirements from the environment were put into theoretical concepts and ...
  • Implementation of the Artificial Recognition System Decision Unit in a Complex Simulation Environment 

    Muñoz Fernández, Enrique (Universitat Politècnica de Catalunya / Vienna University of Technology, 2012-09)
    Master thesis (pre-Bologna period)
    Open Access
    Covenantee:  Technische Universität Wien
    [ANGLÈS] Adaptation of the decision unit "Artificial Recognition System", that was running in a simple simulator created on purpose to test the ARS decision unit into a more complex environment which is not created on ...
  • Realization of the Cognitive Architecture LIDA in the Building Automation Domain 

    Suñé Belmonte, Albert (Universitat Politècnica de Catalunya / Technische Universität Wien, 2014)
    Bachelor thesis
    Open Access
    In the building automation domain the maximum comfort wants to be achieved; however energy efficiency has to be maximized, and both of them cannot be optimized at the same time. Cognitive agents allow solving multi-goal ...