Browsing by Subject "Video games--Design"
Now showing items 1-20 of 188
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1711: el Setge
(Universitat Politècnica de Catalunya, 2014-10)
Bachelor thesis
Open Access -
A decalogue to designing time loops in video games
(Universitat Politècnica de Catalunya, 2023-07-10)
Bachelor thesis
Open AccessGames have a history of repetition, from the days at the arcade where death meant meeting a paywall or restarting another day. To the first home consoles with short but difficult games where players restarted over and ... -
Abaddon
(Universitat Politècnica de Catalunya, 2013)
Master thesis (pre-Bologna period)
Open AccessThe project is called Abaddon, which was developed in team at the Glyndwr University. The team name is called Celestial, a group of four students. The team has an external student from the Art department of the university ... -
Abstract design methodologies: non-euclidean and extrinsic design
(Universitat Politècnica de Catalunya, 2022-07-12)
Bachelor thesis
Open AccessThis thesis is aimed at the study and practical reproduction of video game design methodologies which, as it stands today, are ambiguous in their classification or without a general consensus in their use. Specifically, ... -
Adaptación de un videojuego para su uso como entorno de entrenamiento de agentes con capacidades de coordinación
(Universitat Politècnica de Catalunya, 2023-05-17)
Bachelor thesis
Open AccessEn este proyecto se ha realizado una búsqueda en ocho entornos que se consideraron aptos para el entrenamiento de agentes que utilicen algoritmos de aprendizaje por refuerzo en misiones de coordinación y se han analizado ... -
Aetherius: Real-Time Volumetric Cloud Generation Tool for Unity
(Universitat Politècnica de Catalunya, 2022-07-12)
Bachelor thesis
Open AccessThis thesis describes the development of Aetherius, a Unity tool which can generate and visualize virtually endless and unique cloudscapes in real-time dynamically; The resulting tool can be used in videogames to easily ... -
AJAW: diseño y prototipo de videojuego basado en la cultura maya
(Universitat Politècnica de Catalunya, 2019-09-24)
Bachelor thesis
Open AccessEste trabajo consiste en la producción de un documento de diseño y de un prototipo donde se muestran los elementos principales del mismo, dando especial atención al propio diseño del videojuego. Por otro lado, también se ... -
Anàlisi dels mecanismes narratius del videojoc
(Universitat Politècnica de Catalunya, 2019-09-25)
Bachelor thesis
Open AccessEl meu Treball Final Grau és una anàlisi dels mecanismes narratius del videojoc. Per fer-ho, primer faré una recerca de quin és l’estat de l’art de la narrativa en general i de l’audiovisual en particular. Aprofundiré en ... -
Análisis e implementación del estado de flujo ("la Zona") en los videojuegos
(Universitat Politècnica de Catalunya, 2022-07-13)
Bachelor thesis
Open Access -
Aplicación gráfica para Android: simulación de Air Race
(Universitat Politècnica de Catalunya, 2012-06-25)
Master thesis (pre-Bologna period)
Open AccessVideojuego de simulación aérea acrobática, similar a una Red Bull Air Race, realizado en OpenGL ES, para el S.O. Android. Se debe pilotar el avión para superar unos ciertos obstáculos en el menor tiempo posible. El manejo ... -
Artificial neural networks: technology & adaptation to a Unity3D toolset
(Universitat Politècnica de Catalunya, 2019-07-22)
Bachelor thesis
Open AccessEstudi sobre la naturalesa de les Xarxes Neuronals i la seva aplicació en Inteligencies Artificials, especialment en videojocs i la seva integració a través d'una eina en Unity3D amb demostracions del seu ús a través ... -
BeEngine: 2D Game Engine
(Universitat Politècnica de Catalunya, 2019-07-22)
Bachelor thesis
Open AccessThis document contains the description of the development of a C++ game engine named BeEngine, as the final university project. The engine is focused on 2D game development and aims to provide all the necessary components ... -
Behavior tree library
(Universitat Politècnica de Catalunya, 2018-07-17)
Bachelor thesis
Open AccessBehavior tree popularity has grown in video game AI, however there is not any library in C/C++ that is not engine-dependant, has a visual editor and a visual debugger. Through a set of weekly milestones and with the help ... -
Blank(null): una historia interactiva en HTML5
(Universitat Politècnica de Catalunya, 2017-07-14)
Bachelor thesis
Open AccessThe project’s name is “blank null”, it’s set to be an online interactive story / videogame in which the player helps a character. The story starts with the player obtaining a link for a website called “the void of secrets” ... -
Captura de movimientos para animación de multitudes en Realidad Virtual
(Universitat Politècnica de Catalunya, 2023-06-30)
Master thesis
Open AccessLa animación de grandes multitudes de personas se ha convertido en un aspecto esencial en el desarrollo de videojuegos debido a su importancia para crear entornos virtuales realistas. Tradicionalmente estas animaciones se ... -
Chambers of Elrankat: ARPG game prototype skill and item interaction system
(Universitat Politècnica de Catalunya, 2019-07-14)
Bachelor thesis
Open AccessThe aim of this project is to create a game prototype for a diablo-like game. The focus of this prototype is in the skill and itemization system, it searches to create a skill system that allows the player to change the ... -
Character concept art workflows for video games
(Universitat Politècnica de Catalunya, 2023-07-21)
Bachelor thesis
Open AccessThis thesis explored the advantages and disadvantages of some of the most popular tools and workflows used in the industry of video games to design and present characters. It also explored some broad theoretical ideas ... -
Character modelling for AAA videogames
(Universitat Politècnica de Catalunya, 2022-07-14)
Bachelor thesis
Open Access -
Choosing to see: designing accessible video games for visually impaired players
(Universitat Politècnica de Catalunya, 2022-07-20)
Bachelor thesis
Open AccessAs players when thinking of playing video games some memories come to mind, and those images and memories involve people playing around a screen, something very normal when performing such action. But what happens to ... -
Cinematica Quick Time Events
(Universitat Politècnica de Catalunya, 2019-09-26)
Bachelor thesis
Open AccessUna Cinematica de QTE que narra la leyenda de los 47 Ronin