Browsing by Author "Gimeno, D"
Gimeno, D; Torres Urgell, Lluís; Casas Pla, Josep Ramon (IEEE Computer Society, 1994)
Open AccessA new method for texture coding which combines 2-D linear prediction and stochastic vector quantization is presented in this paper. To encode a texture, a linear predictor is computed first. Next, a codebook following the ...
Efficient coding of homogeneous textures using stochastic vector quantization and linear prediction Gimeno, D; Torres Urgell, Lluís (1999-06)
Open AccessVector quantisation (VQ) has been extensively used as an effective image coding technique. One of the most important steps in the whole process is the design of the codebook. The codebook is generally designed using the ...
Torres Urgell, Lluís; Gimeno, D; García Luque, David (European Commission. EU Publications, 1997)
Open AccessA technique for efficient coding of homogeneous textures is presented here. The technique is based on the use of Stochastic Vector Quantization and provides very high compression with graceful degradation. To encode the ...