Now showing items 1-8 of 8

    • Can children take advantage of Nao gaze-based hints during gameplay? 

      Mwangi, Eunice; Díaz Boladeras, Marta; Barakova, Emilia; Català Mallofré, Andreu; Rauterberg, Mattias (Association for Computing Machinery (ACM), 2017)
      Conference lecture
      Open Access
      This paper presents a study that analyzes the effects of robots’ gaze hints on children's performance in a card-matching game. We conducted a within-subjects study, in which children played a card game “Memory” in the ...
    • Directing attention through gaze hints Improves task solving in human-humanoid interaction 

      Mwangi, Eunice; Barakova, Emilia; Díaz Boladeras, Marta; Català Mallofré, Andreu; Rauterberg, Mattias (2018-04-02)
      Article
      Open Access
      In this paper, we report an experimental study designed to examine how participants interpret and perceive social hints from gaze exhibited by either a robot or a human tutor when carrying out a matching task. The underlying ...
    • Electrodermal Activity: Explorations in the Psychophysiology of Engagement with Social Robots in Dementia 

      Perugia, Giulia; Rodríguez Martín, Daniel Manuel; Díaz Boladeras, Marta; Català Mallofré, Andreu; Barakova, Emilia; Rauterberg, Mattias (Institute of Electrical and Electronics Engineers (IEEE), 2017)
      Conference lecture
      Open Access
      The study of engagement is central to improve the quality of care and provide people with dementia with meaningful activities. Current assessment techniques of engagement for people with dementia rely exclusively on behavior ...
    • ENGAGE-DEM: a model of engagement of people with dementia 

      Perugia, Giulia; Díaz Boladeras, Marta; Català Mallofré, Andreu; Barakova, Emilia; Rauterberg, Mattias (Institute of Electrical and Electronics Engineers (IEEE), 2020-01-01)
      Article
      Open Access
      One of the most effective ways to improve quality of life in dementia is by exposing people to meaningful activities. The study of engagement is crucial to identify which activities are significant for persons with dementia ...
    • Quantity of Movement as a Measure of Engagement for Dementia: The Influence of Motivational Disorders 

      Perugia, Giulia; Rodríguez Martín, Daniel Manuel; Díaz Boladeras, Marta; Català Mallofré, Andreu; Barakova, Emilia; Rauterberg, Mattias (Sage, 2018-01-01)
      Article
      Open Access
      Engagement in activities is crucial to improve quality of life in dementia. Yet, its measurement relies exclusively on behavior observation and the influence that behavioral and psychological symptoms of dementia (BPSD) ...
    • Social HRI for people with dementia : one size fits all? 

      Perugia, Giulia; Díaz Boladeras, Marta; Barakova, Emilia; Català Mallofré, Andreu; Rauterberg, Mattias (Association for Computing Machinery (ACM), 2017)
      Conference lecture
      Open Access
      Motivational and emotional disorders (i.e. apathy and depression) are very frequent in dementia and might greatly affect the positive psychological state experienced during social HRI. We conducted a six-weeks study in two ...
    • Understanding engagement in dementia through behavior. The ethographic and Laban-inspired coding system of engagement (ELICSE) and the evidence-based model of engagement-related behavior (EMODEB) 

      Perugia, Giulia; van Berkel, Roos; Díaz Boladeras, Marta; Català Mallofré, Andreu; Rauterberg, Mattias; Barakova, Emilia (2018-05-24)
      Article
      Open Access
      Engagement in activities is of crucial importance for people with dementia. State of the art assessment techniques rely exclusively on behavior observation to measure engagement in dementia. These techniques are either too ...
    • Who is a Better Tutor? Gaze Hints with a Human or Humanoid Tutor in Game Play 

      Mwangi, Eunice; Barakova, Emilia; Díaz Boladeras, Marta; Català Mallofré, Andreu; Rauterberg, Mattias (2017)
      Conference lecture
      Open Access
      In this paper, we present a study that analyses the effects of robot or human gaze hints on people's choices in a card game. We asked human participants to play a matching card game in the presence of a human or a robotic ...