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  • Early visibility resolution for removing ineffectual computations in the graphics pipeline 

    Anglada Sánchez, Martí; de Lucas Casamayor, Enrique; Parcerisa Bundó, Joan Manuel; Aragón Alcaraz, Juan Luis; González Colás, Antonio María (Institute of Electrical and Electronics Engineers (IEEE), 2019)
    Conference report
    Restricted access - publisher's policy
    GPUs' main workload is real-time image rendering. These applications take a description of a (animated) scene and produce the corresponding image(s). An image is rendered by computing the colors of all its pixels. It is ...
  • Rendering elimination: early discard of redundant tiles in the graphics pipeline 

    Anglada Sánchez, Martí; de Lucas Casamayor, Enrique; Parcerisa Bundó, Joan Manuel; Aragón, Juan Luis; Marcuello Pascual, Pedro; González Colás, Antonio María (Institute of Electrical and Electronics Engineers (IEEE), 2019)
    Conference report
    Restricted access - publisher's policy
    GPUs are one of the most energy-consuming components for real-time rendering applications, since a large number of fragment shading computations and memory accesses are involved. Main memory bandwidth is especially taxing ...